Ezra

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afflatus star
damage type mental
Mental
Human
Version 1.5
Support
Shield
Debuff
Human artwork. Exhibited in the 1990s for 14 years. Completed on June 1st in the winter. Exhibited in Canberra, the capital territory of Australia.
Medium
Pine Needle Bed
Afflatus
Star-like Spore Patterns [Star], Mushroom Research
Fragrance note
Woody Floral, Porcini, Soil, Moss, Turnera Diffusa
Dimensions
61 1/32x26 49/64x12 9/32 inches.
signature
portrait
chibi Chibi
udimo Udimo

Table of Contents

Profile

Protection to the Body
skill-1
lv-star icon
lv-unstar icon
lv-unstar icon
Mass attack. Loses (Current HP x15%) and deals 30% Mental DMG plus (Own Max HP x15%) Genesis DMG to 2 enemies. The inflicted Genesis DMG can critically hit. Plants 1
[Honey Fungus]

Honey Fungus

Mushroom. Grows 1 time at the start of the round. Matures after growing 3 times, inflicting 2 stacks of
[Vulnerability]

Vulnerability

Neg Status

When attacked, DMG Taken Reduction -25% (-1 stack after trigger).
on all enemies.
. Fungus cap: 2.
note icon
He cares deeply.
attr-debuff icon
lv-star icon
lv-star icon
lv-unstar icon
Mass attack. Loses (Current HP x15%) and deals 40% Mental DMG plus (Own Max HP x20%) Genesis DMG to 2 enemies. The inflicted Genesis DMG can critically hit. Plants 1
[Honey Fungus]

Honey Fungus

Mushroom. Grows 1 time at the start of the round. Matures after growing 3 times, inflicting 2 stacks of
[Vulnerability]

Vulnerability

Neg Status

When attacked, DMG Taken Reduction -25% (-1 stack after trigger).
on all enemies.
. Fungus cap: 2.
note icon
He cares deeply and handles all your problems.
attr-debuff icon
lv-star icon
lv-star icon
lv-star icon
Mass attack. Loses (Current HP x10%) and deals 50% Mental DMG plus (Own Max HP x25%) Genesis DMG to 2 enemies. The inflicted Genesis DMG can critically hit. Plants 2
[Honey Fungus]

Honey Fungus

Mushroom. Grows 1 time at the start of the round. Matures after growing 3 times, inflicting 2 stacks of
[Vulnerability]

Vulnerability

Neg Status

When attacked, DMG Taken Reduction -25% (-1 stack after trigger).
on all enemies.
. Fungus cap: 2.
note icon
He cares deeply and brings beauty to your life.
attr-debuff icon
Stimulus to the Mind
skill-2
lv-star icon
lv-unstar icon
lv-unstar icon
Mass buff. Loses (Current HP x15%) and grants all allies a Shield with (the user’s Max HP x15%) for 1 round. Plants 1
[Ghost Fungus]

Ghost Fungus

Mushroom. Grows 1 time at the start of the round. Matures after growing 3 times, granting 2 stacks of
[Discernment]

Discernment

Pos Status

Critical DMG +40% (-1 stack when scoring a critical hit with an incantation).
on all allies.
. Fungus cap: 2.
note icon
Someone could really use a boost.
attr-buff icon
lv-star icon
lv-star icon
lv-unstar icon
Mass buff. Loses (Current HP x15%) and grants all allies a Shield with (the user’s Max HP x20%) for 1 round. Plants 1
[Ghost Fungus]

Ghost Fungus

Mushroom. Grows 1 time at the start of the round. Matures after growing 3 times, granting 2 stacks of
[Discernment]

Discernment

Pos Status

Critical DMG +40% (-1 stack when scoring a critical hit with an incantation).
on all allies.
. Fungus cap: 2.
note icon
Someone could really use a boost, and these will give it.
attr-buff icon
lv-star icon
lv-star icon
lv-star icon
Mass buff. Loses (Current HP x10%) and grants all allies a Shield with (the user’s Max HP x25%) for 1 round. Plants 2
[Ghost Fungus]

Ghost Fungus

Mushroom. Grows 1 time at the start of the round. Matures after growing 3 times, granting 2 stacks of
[Discernment]

Discernment

Pos Status

Critical DMG +40% (-1 stack when scoring a critical hit with an incantation).
on all allies.
. Fungus cap: 2.
note icon
Someone could really use a boost, and these will give it. Sometimes a little too much.
attr-buff icon
Compassion All-Round
ultimate
Mass buff. Moxie +1 and Eureka +1 for other allies. Plant the max number of
[Honey Fungus]

Honey Fungus

Mushroom. Grows 1 time at the start of the round. Matures after growing 3 times, inflicting 2 stacks of
[Vulnerability]

Vulnerability

Neg Status

When attacked, DMG Taken Reduction -25% (-1 stack after trigger).
on all enemies.
on any available empty spaces; all mushrooms then mature and immediately trigger their effects.
note icon
A perfect, selfless, servant of humanity.
attr-buff icon
Fungus Ecosystem Machine
insight-1 icon
Insight 1
When entering battle, gain Eureka +2. After casting an Ultimate, gain Eureka +4. When casting a normal incantation, if mushrooms are maxed out and match the incantation type, spend 2 Eureka to grow the matching mushrooms 1 time and trigger them if they are mature.
insight-2 icon
Insight 2
DMG Taken -8% when the caster enters battle.
insight-3 icon
Insight 3
At the end of the round, for every 1 mushroom on the field, recover (own Missing HP x8%) HP.
This effect can critically hit. After casting a basic incantation, if the mushrooms are maxed out but don’t match the incantation type, spend 2 Eureka to gain Moxie +1
(only triggers when Moxie is below 5).
Lv. 1:
Fungus Ecosystem Machine: When entering battle, additional Eureka +2; Each mushroom’s recovery amount is increased to 12% of own Lost HP.
Lv. 2:
Protection to the Body: At incantation rank 1/2, the HP loss effect is reduced to 10% of current HP. The
[Vulnerability]

Vulnerability

Neg Status

When attacked, DMG Taken Reduction -25% (-1 stack after trigger).
inflicted by
[Honey Fungus]

Honey Fungus

Mushroom. Grows 1 time at the start of the round. Matures after growing 3 times, inflicting 2 stacks of
[Vulnerability]

Vulnerability

Neg Status

When attacked, DMG Taken Reduction -25% (-1 stack after trigger).
on all enemies.
increases to 3 stacks.
Lv. 3:
Stimulus to the Mind: At Incantation rank 1/2/3, the [Shield] granted to all allies is increased to (Own HP x20%/25%/35%).
Lv. 4:
Protection to the Body: At Incantation rank 1/2/3, The inflicted Genesis DMG is increased to (Own HP x20%/25%/35%).
Lv. 5:
Stimulus to the Mind: At incantation rank 1/2, the HP loss effect is reduced to 10% of current HP. The
[Discernment]

Discernment

Pos Status

Critical DMG +40% (-1 stack when scoring a critical hit with an incantation).
granted by
[Ghost Fungus]

Ghost Fungus

Mushroom. Grows 1 time at the start of the round. Matures after growing 3 times, granting 2 stacks of
[Discernment]

Discernment

Pos Status

Critical DMG +40% (-1 stack when scoring a critical hit with an incantation).
on all allies.
is increased to 3 stacks.

Epiphany I

Stats

HP

+210

ATK

+21

Reality DEF

+15

Mental DEF

+10

HP

+9%

Total materials needed to reach:

At the start of the round, if not under a
[Pulsing Field]

Pulsing Field

At the start of the round, upgrades based on [Dynamo] transferred: 50+ upgrades to
[Pulsing Field Lv.2]

Pulsing Field Lv.2

All allies gain Incantation Might +25% and DMG Bonus +15% for 3 rounds.
, 120+ upgrades to
[Pulsing Field Lv.3]

Pulsing Field Lv.3

All allies gain Ultimate Might +35%, Incantation Might +25%, and DMG Bonus +15% for 2 rounds.
. When removed, transferred [Dynamo] is also cleared.
of any level, deploy
[Pulsing Field Lv.1]

Pulsing Field Lv.1

All allies gain DMG Bonus +15% for 3 rounds.
. After this unit takes an action, gain 10 stacks of
[Dynamo]

Dynamo

Special

A product of technology used for meticulous machinery (up to 30 stacks, undispellable).
. At the end of the round, transfer up to 20 stacks of
[Dynamo]

Dynamo

Special

A product of technology used for meticulous machinery (up to 30 stacks, undispellable).
into the
[Pulsing Field]

Pulsing Field

At the start of the round, upgrades based on [Dynamo] transferred: 50+ upgrades to
[Pulsing Field Lv.2]

Pulsing Field Lv.2

All allies gain Incantation Might +25% and DMG Bonus +15% for 3 rounds.
, 120+ upgrades to
[Pulsing Field Lv.3]

Pulsing Field Lv.3

All allies gain Ultimate Might +35%, Incantation Might +25%, and DMG Bonus +15% for 2 rounds.
. When removed, transferred [Dynamo] is also cleared.
.

Epiphany II

Stats

HP

+380

ATK

+36

Reality DEF

+21

Mental DEF

+21

HP

+13.5%

Total materials needed to reach:

At the start of each round, plant 1
[Honey Fungus]

Honey Fungus

Mushroom. Grows 1 time at the start of the round. Matures after growing 3 times, inflicting 2 stacks of
[Vulnerability]

Vulnerability

Neg Status

When attacked, DMG Taken Reduction -25% (-1 stack after trigger).
on all enemies.
and 1
[Ghost Fungus]

Ghost Fungus

Mushroom. Grows 1 time at the start of the round. Matures after growing 3 times, granting 2 stacks of
[Discernment]

Discernment

Pos Status

Critical DMG +40% (-1 stack when scoring a critical hit with an incantation).
on all allies.
.

Epiphany III

Stats

HP

+520

ATK

+51

Reality DEF

+32

Mental DEF

+32

HP

+18%

Total materials needed to reach:

When entering battle, gain 10 stacks of
[Dynamo]

Dynamo

Special

A product of technology used for meticulous machinery (up to 30 stacks, undispellable).
.

Epiphany IV

Stats

HP

+760

ATK

+86

Reality DEF

+54

Mental DEF

+54

HP

+18%

Total materials needed to reach:

When casting a rank 1/2/3 [Protection to the Body] or [Stimulus to the Mind], the Current HP loss effect is reduced by a flat 10%.
[Stimulus to the Mind]: [Shield] duration +1 round. If a target already has a Shield, the new Shield value is stacked on top of the existing Shield, up to a maximum Shield value of (Max HP x60%) HP.
Gain
[Amplified Surge]

Amplified Surge

When a mushroom is under a
[Pulsing Field Lv.2]

Pulsing Field Lv.2

All allies gain Incantation Might +25% and DMG Bonus +15% for 3 rounds.
or
[Pulsing Field Lv.3]

Pulsing Field Lv.3

All allies gain Ultimate Might +35%, Incantation Might +25%, and DMG Bonus +15% for 2 rounds.
, the mushroom instantly matures at the start of the round.
. When a mushroom matures, a
[Stacked Shield]

Stacked Shield

Additionally grants a Shield equal to a rank 2 [Stimulus to the Mind] to all allies; and if a target is already holding a Shield, the value of this Shield is stacked on top of that target’s existing Shield, up to a maximum Shield value of (own Max HP x60%) HP.
is triggered.

Epiphany I

Stats

HP

+210

ATK

+21

Reality DEF

+15

Mental DEF

+10

HP

+9%

Total materials needed to reach:

Whenever an ally loses HP, accumulate points of
[Bloodtithe]

Bloodtithe

Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
.
The ultimate no longer grants Eureka to other allies, and instead grants 6 points of
[Bloodtithe]

Bloodtithe

Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
.
At the end of the round, if
[Bloodtithe]

Bloodtithe

Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
is at 5 or higher, for every 1 mushroom, recover (the target’s Missing HP x8%) HP to other allies, this effect can critically hit.

Epiphany II

Stats

HP

+380

ATK

+36

Reality DEF

+21

Mental DEF

+21

HP

+13.5%

Total materials needed to reach:

When casting a basic incantation, lose an additional (own current HP x15%) HP, and the corresponding planted mushrooms is increased to 2.
[Stimulus to the Mind] is now changed to a healing incantation, changing its effect from granting Shields to all allies to recovering HP equal to the Shield’s value to all allies.
When casting [Stimulus to the Mind], consume 2 points of
[Bloodtithe]

Bloodtithe

Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
to grant Healing Done +30% to that action; and if own HP is below 50%, grant additional Healing Done +30% to that action.

Epiphany III

Stats

HP

+520

ATK

+51

Reality DEF

+32

Mental DEF

+32

HP

+18%

Total materials needed to reach:

When casting a basic incantation, if the mushrooms are maxed out, consume an additional 10% Current HP from all allies to grow all mushrooms 1 time.
This unit gains Healing Taken +20%.

Epiphany IV

Stats

HP

+760

ATK

+86

Reality DEF

+54

Mental DEF

+54

HP

+18%

Total materials needed to reach:

When a mushroom matures, accumulate 1 point of
[Bloodtithe]

Bloodtithe

Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
and recover (the target’s Missing HP x20%) HP to all allies, this effect can critically hit.
At the start of the round, if
[Bloodtithe]

Bloodtithe

Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
is at 15 or higher, consume 1 point of
[Bloodtithe]

Bloodtithe

Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
and recover (the target’s Missing HP x20%) HP to all allies.

Reasoning

Maximum stats

Level:

Insight:

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