Effect List
Type
Anticipation - Precast
SpecialAt the start of the next round, generate 1 of own rank 1 precast incantations (stackable, undispellable).
Anticipation - Support I
SpecialAt the start of the next round, generate own rank 1 precast Aid incantation (undispellable).
Anticipation - Support II
SpecialAt the start of the next round, generate own rank 2 precast Aid incantation (undispellable).
Array
DefinitionBattlefield effect. Continuously affects characters on the field (only one type of array can exist at a time, whether on the allied or enemy side).
Aura of Might
Pos StatusIncantation Might +20% when attacking (-1 stack after trigger).
Awake
Neg StatusStress-up Resistance +10% for 1 round (stackable).
Bleed
Neg StatusAfter action, takes (the casters ATK 100%) Genesis DMG.
Blind
Neg StatusDMG Bonus -30% when attacking 1 target.
Bloodtithe
GeneralWhenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
Burn
Neg StatusHealing Taken -15% (unstackable). At the end of the round, takes (the holder’s ATK x4%) Genesis DMG (stackable up to 30 times, multiple stacks of [Burn] is regarded as 1 [Neg Status], removes 50% of the stacks when triggered).
Ceremonious
SpecialUltimate Might +3% (up to 100 stacks, undispellable, disappears after casting an Ultimate).
Cold
ControlWhen there are 2 stacks, turn into
[Freeze]
status or extends the duration of existing Freeze
Control
Cannot act. Dispels the effect after taking Mental DMG attack.
[Freeze]
status for 1 round.Freeze
Control
Cannot act. Dispels the effect after taking Mental DMG attack.
Confusion
Neg StatusCritical Resist 25% (can stack; each stack is timed independently).
Corrode
Neg StatusWhen a round ends, takes Genesis DMG based on the carrier’s current HP.
Cure
Pos StatusWhen a round starts, restores HP based on the caster’s ATK.
Daze
ControlCannot act.
Discernment
Pos StatusCritical DMG +40% (-1 stack when scoring a critical hit with an incantation).
Disarm
ControlCannot cast Attack-type incantations.
Disconcert
Neg StatusCannot gain Moxie.
Disease
Neg StatusHealing Taken -5%
Dynamo
SpecialA product of technology used for meticulous machinery (up to 30 stacks, undispellable).
Empower Incantation II
Pos StatusWhen a round begins, 2 random incantations gain +1 star.
Empower Incantation I
Pos StatusWhen a round begins, a random incantation gains +1 star.
Fading Schemed
SpecialAt the end of the round, lose 1 stack of
[Schemed]
(stackable, undispellable).Schemed
Pos Status
When triggering an extra action, DMG Dealt +5% (up to 50 stacks, undispellable).
Fading - Unsparing
SpecialAt the end of the round, lose 1 stack of
[Unsparing]
(stackable, undispellable).Unsparing
Pos Status
DMG Dealt +5% (up to 50 stacks, undispellable).
Fading - Regen
SpecialAt the start of the round, lose 1 stack of
[Regen]
(stackable, undispellable).Regen
Pos Status
At the start of each round, recover (own Max HP x1%) HP (up to 50 stacks, undispellable).
Flinch
Neg StatusDMG Taken Reduction -1%, Genesis DMG Taken +1% (stackable, undispellable).
Force Field
DefinitionThe holder is granting effects to the relevant characters. Disappears on death.
Fracture I
Neg StatusWhen attacked, takes additional (the user’s ATK x20%) Genesis DMG.
Fracture II
Neg StatusWhen being attacked, take an additional (the user’s ATK x50%) Genesis DMG.
Fragility
Neg StatusWhen attacked, DMG Taken Reduction -50% (-1 stack after trigger).
Freeze
ControlCannot act. Dispels the effect after taking Mental DMG attack.
Frostbite
Neg StatusBecomes
[Freeze]
after accumulating 5 stacks.Freeze
Control
Cannot act. Dispels the effect after taking Mental DMG attack.
Gash
Neg StatusWhen attacked, take additional (own ATK x20%) Genesis DMG.
Glean
Pos StatusGenesis DMG Dealt +5% (up to 50 stacks, undispellable).
Heat
SpecialConverted from
[Burn]
stacks.Burn
Neg Status
Healing Taken -15% (unstackable). At the end of the round, takes (the holder’s ATK x4%) Genesis DMG (stackable up to 30 times, multiple stacks of [Burn] is regarded as 1 [Neg Status], removes 50% of the stacks when triggered).
Icebound
DefinitionThe incantation cannot be cast or moved.
Impromptu Incantation
General1-target attack. Deals 200% Mental DMG to a random enemy, and this attack deals an additional X% Mental DMG, where X is equal to (the total points of Inspiration granted to Impromptu Incantation x 15); if Impromptu Incantation has at least 3/6/12/20 points of Inspiration, Impromptu Incantation gains attack instances +1/2/3/5 (Impromptu Incantation’s damage calculation is based on the average stats of all allies).
Immunity
Pos StatusImmune to [Stats Down], [Neg Status], and [Control] statuses.
Incorporeal
Pos StatusDodge 1 attack (-1 stack after trigger).
Inspiration
GeneralFor every 1 Eureka consumed, accumulate 1 point of [Inspiration].
At the start of each round, randomly distribute Inspiration points onto basic incantations (each incantation may receive up to 5 points of Inspiration, and at the end of the round, the points of Inspiration on unused incantations are cleared).
When actively casting an incantation with [Inspiration] points on it, add an
[Impromptu Incantation]
to the end of the spell queue, and all Inspiration points on these casted incantations will be granted to the Impromptu Incantation
1-target attack. Deals 200% Mental DMG to a random enemy, and this attack deals an additional X% Mental DMG, where X is equal to (the total points of Inspiration granted to Impromptu Incantation x 15); if Impromptu Incantation has at least 3/6/12/20 points of Inspiration, Impromptu Incantation gains attack instances +1/2/3/5 (Impromptu Incantation’s damage calculation is based on the average stats of all allies).
[Impromptu Incantation]
.Impromptu Incantation
1-target attack. Deals 200% Mental DMG to a random enemy, and this attack deals an additional X% Mental DMG, where X is equal to (the total points of Inspiration granted to Impromptu Incantation x 15); if Impromptu Incantation has at least 3/6/12/20 points of Inspiration, Impromptu Incantation gains attack instances +1/2/3/5 (Impromptu Incantation’s damage calculation is based on the average stats of all allies).
Lucky
Pos StatusCritical Rate +5%, Critical DMG +5% (up to 50 stacks, undispellable).
Mis-aim
Neg StatusDMG Bonus -30% when attacking multiple targets.
Moribund
GeneralSurvives when taking a lethal attack, recover (Max HP x5%) HP (-1 stack after trigger, stackable, undispellable).
Moxie Guard
Pos StatusGains immunity to Moxie reduction.
Nasty Wound
Neg StatusHealing Taken -50%.
Nightmare
ControlCannot act. Dispels the effect after taking any attack.
Petrify
ControlCannot act. Dispels the effect after taking Reality DMG attack.
Poison
Neg StatusAt the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
Pollution
Neg StatusAfter taking action, takes (the user’s ATK x20%) Genesis DMG. (Can stack.)
Power Burst
Pos StatusDMG Bonus +25% when attacking (-1 stack after trigger).
Precast Incantation
DefinitionA [Precast Incantation] is regarded as an incantation of the same name. At the end of the round, all unused [Precast Incantation] are removed.
Preignition
Pos StatusBefore attacking, for each stack, inflicts 1 stack of
[Burn]
on the target (remove all after trigger).Burn
Neg Status
Healing Taken -15% (unstackable). At the end of the round, takes (the holder’s ATK x4%) Genesis DMG (stackable up to 30 times, multiple stacks of [Burn] is regarded as 1 [Neg Status], removes 50% of the stacks when triggered).
Reflect
CounterDeals Genesis DMG to the enemy when the caster is attacked.
Regen
Pos StatusAt the start of each round, recover (own Max HP x1%) HP (up to 50 stacks, undispellable).
Rigidity
Neg StatusWhen there are 2 stacks, turns into
[Petrify]
status or extends the duration of existing Petrify
Control
Cannot act. Dispels the effect after taking Reality DMG attack.
[Petrify]
status for 1 round.Petrify
Control
Cannot act. Dispels the effect after taking Reality DMG attack.
Riposte
DefinitionRipostes after being attacked by enemies.
Rippling Energy
Pos StatusUltimate Might +5% (stacks up to 10 times, undispellable).
Rousing Morale
Pos StatusDMG Bonus +50% when attacking (reduced by 1 stack on trigger).
Scalding
Neg StatusAt the end of the round, characters with affected incantations lose (Current HP x10%) HP.
Scared
Neg StatusIncreases Mental DMG taken by 25% (-1 stack after triggering).
Seal
ControlCannot use Ultimate.
Schemed
Pos StatusWhen triggering an extra action, DMG Dealt +5% (up to 50 stacks, undispellable).
Self-healing
Pos StatusAt the start of the round, recover the holder’s Missing HP.
Shield
ShieldBlocks certain DMG for a certain duration.
Silence
ControlCannot use Buff, Debuff, Heal, or Counter Incantations.
Sluggish
Neg StatusDMG Bonus -5% (stackable up to 50 times, undispellable).
Sturdiness
Pos StatusWhen the caster is attacked, DMG Taken Reduction +25% (-1 stack after trigger).
Taunt
CounterDraws the enemy’s attention. When taking certain attacks, becomes the priority of the attacks.
Terror
Neg StatusWhen a round ends, Moxie -1.
Thorny
CounterReflect (own ATK x15%) Genesis DMG (up to 50 stacks, undispellable).
Unsparing
Pos StatusDMG Dealt +5% (up to 50 stacks, undispellable).
Variable
DefinitionAt the end of the round, the incantation changes to a random incantation of a random rank.
Vulnerability
Neg StatusWhen attacked, DMG Taken Reduction -25% (-1 stack after trigger).
Weal
Pos StatusDMG Taken Reduction +5% (stackable up to 50 times, undispellable).
Weakness
Neg StatusDMG Bonus -25% when attacking (reduced by 1 stack on trigger).