Jiu Niangzi

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afflatus mineral
damage type reality
Reality
Mixed
Version 1.6
Limited
DPS
Burst DMG
Extra Action
The work of Mixed. Era unknown, time of exhibition unknown. Possibly created in early spring. Originally exhibited in Pei City, China, the exhibit later traveled to the steppes of Central Asia. Now in the St. Pavlov Foundation.
Medium
The Tipsy Jade
Afflatus
The Unyielding Nature Of Rock [Mineral] Liquor Maker
Fragrance note
Oriental Spices Curcuma Aromatica, Sweet Fermented Rice, Sichuan Pepper
Dimensions
62 13/64 x 25 25/64 x7 3/32 in.
signature
portrait
chibi Chibi
udimo Udimo

Arcane Skills

Bottoms Up

skill-1
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1-target attack. Deals 160% Reality DMG. While in [Liquor] status, randomly consumes 1-3 stacks of [Liquor] for a follow-up attack. Deals Reality DMG +60% for every stack of [Liquor] consumed (Chance to consume 1/2/3 [Liquor]: 20%/40%/40%).
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A tradition to show camaraderie.
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1-target attack. Deals 240% Reality DMG. While in [Liquor] status, randomly consumes 1-3 stacks of [Liquor] for a follow-up attack. Deals Reality DMG +60% for every stack of [Liquor] consumed (Chance to consume 1/2/3 [Liquor]: 20%/40%/40%).
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A tradition to show camaraderie, most of the time.
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1-target attack. Deals 400% Reality DMG. While in [Liquor] status, randomly consumes 1-3 stacks of [Liquor] for a follow-up attack. Deals Reality DMG +60% for each stack of [Liquor] consumed (Chance to consume 1/2/3 [Liquor]: 20%/40%/40%).
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A tradition to show camaraderie, even if not so friendly.
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Baijiu Ladle

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Self channel. Gains 3 stacks of [Liquor] and 1 stack of [Cheers]

Cheers

Pos Status

When casting [Bottoms Up], increase the minimum and maximum number of [Liquor] consumed by 1 stack. Consume all [Liquor] if there are not enough stacks (-1 stack after trigger).
. Enters [Tipsy]

Tipsy

Channel

When this Channel status is active at the start of the round, cast rank 3 [Bottoms Up] on the enemy with the lowest HP percentage (when channeling, cannot act. Removed after being attacked by an Ultimate).
for 1 round.
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A fermented drink.
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Self channel. Gains 6 stacks of [Liquor] and 1 stack of [Cheers]

Cheers

Pos Status

When casting [Bottoms Up], increase the minimum and maximum number of [Liquor] consumed by 1 stack. Consume all [Liquor] if there are not enough stacks (-1 stack after trigger).
. Enters [Tipsy]

Tipsy

Channel

When this Channel status is active at the start of the round, cast rank 3 [Bottoms Up] on the enemy with the lowest HP percentage (when channeling, cannot act. Removed after being attacked by an Ultimate).
for 1 round.
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A fermented drink made from spring water and yeast.
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Self channel. Gains 9 stacks of [Liquor] and 2 stack of [Cheers]

Cheers

Pos Status

When casting [Bottoms Up], increase the minimum and maximum number of [Liquor] consumed by 1 stack. Consume all [Liquor] if there are not enough stacks (-1 stack after trigger).
. Enters [Tipsy]

Tipsy

Channel

When this Channel status is active at the start of the round, cast rank 3 [Bottoms Up] on the enemy with the lowest HP percentage (when channeling, cannot act. Removed after being attacked by an Ultimate).
for 1 round.
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A fermented drink made from spring water and yeast, with a lingering taste of the past.
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Baijiu and Mayhem

ultimate
Mass attack. Deals 350% Reality DMG. If less than 3 enemies are present, adds Reality DMG +100% for each missing enemy (up to +200%). If holding 6 or more [Liquor] before casting, spend 6 stacks of [Liquor] to grant Penetration Rate +100% to this attack. If holding less than 6 stacks of [Liquor] before casting, gain 6 stacks of [Liquor] and 2 stacks of [Cheers]

Cheers

Pos Status

When casting [Bottoms Up], increase the minimum and maximum number of [Liquor] consumed by 1 stack. Consume all [Liquor] if there are not enough stacks (-1 stack after trigger).
.
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Drink up! Three thousand more cups for you!
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Inheritance

Contemplation

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Insight 1
When entering battle, gain 3 stacks of [Liquor]. At the end of the round, gain [Liquor] based on the number of [Stats Up], [Pos Status], [Counter], [Shield], and [Channel] statuses on all allies (gain 1 stack of [Liquor] for every 4 different types of these statuses, up to a maximum of 3 stacks; round down if there are not enough statuses present).
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Insight 2
ATK +5% when the caster enters battle.
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Insight 3
At the start of the round, if in [Liquor] status, grant 1 effect from [Collection of Buffs]

Collection of Buffs

Pos Status

There are 4 effects: DMG Taken Reduction +20%, DMG Heal +20%, Incantation Might +20%, and Ultimate Might +20%. Prioritizes effects not yet applied.
to self for two rounds.

Portray

Lv. 1:
Baijiu and Mayham: Reality DMG dealt is increased to 400%. Extra Reality DMG dealt is increased to +150% for each missing enemy (up to +300%).
Lv. 2:
Bottoms Up: For each stack of [Liquor] consumed, Reality DMG dealt is increased to +90%.
Lv. 3:
Contemplation: Random [Collection of Buffs]

Collection of Buffs

Pos Status

There are 4 effects: DMG Taken Reduction +20%, DMG Heal +20%, Incantation Might +20%, and Ultimate Might +20%. Prioritizes effects not yet applied.
effect granted to self is increased to 2 types.
Lv. 4:
Bottoms Up: Maximum stacks of [Liquor] consumed is increased to 4, and chance to consume 1/2/3/4 stacks of [Liquor] is increased to 5%/15%/40%/40%.
Lv. 5:
Contemplation: [Collection of Buffs]

Collection of Buffs

Pos Status

There are 4 effects: DMG Taken Reduction +20%, DMG Heal +20%, Incantation Might +20%, and Ultimate Might +20%. Prioritizes effects not yet applied.
‘s effect are now increased to +25% each. At the end of the round, now for for every 3 different types of statuses possessed, grant 1 stack of [Liquor] to self (now gain up to 5 stacks).

Resonance

Maximum stats

Level:

Insight:

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Resonance Materials