Semmelweis
Reality
Infected
Version 1.9
Support
DPS
HP Sacrifice
An infected’s work. Exhibited in the 1990s for 19 years. Completed in summer, on the 19th of August. Initially exhibited in Szeged, Csongrád-Csanád County, within the Republic of Hungary, and later moved to the St. Pavlov Foundation.
Medium
Blood Agate
Afflatus
Beguiling Wiles [Mineral] Field Investigation
Fragrance note
Woody - Pepper, Yew, Labdanum, Cedar, Leather
Dimensions
65 3/4 x 19 5/16 x 10 1/4 in.
Chibi
Udimo
Profile
Signature Floppy

1-target attack. Loses (Current HP x10%) HP and deals 220% Reality DMG.
It watches her six.
1-target attack. Loses (Current HP x10%) HP and deals 330% Reality DMG.
It watches her six, though not the most reliable ally.
1-target attack. Loses (Current HP x10%) HP and deals 550% Reality DMG.
It watches her six. Not the most reliable ally, but better than having nothing at all.
Effective Means

1-target buff. Grants the
[Fresh Blood]
status to an ally for 2 rounds, then grants DMG Dealt +15% to all allies and an additional DMG Dealt +10% to the ally in the
[Fresh Blood]
status for 2 rounds.Let the moon witness her transformation.
1-target buff. Grants the
[Fresh Blood]
status to an ally for 2 rounds, then grants DMG Dealt +20% to all allies and an additional DMG Dealt +10% to the ally in the
[Fresh Blood]
status for 2 rounds.Let the moon witness her transformation and hypocrisy.
1-target buff. Grants the
[Fresh Blood]
status to an ally for 2 rounds, then grants DMG Dealt +30% to all allies and an additional DMG Dealt +10% to the ally in the
[Fresh Blood]
status for 2 rounds.Let the moon witness her transformation, her hypocrisy, and the only hope that lies behind her madness.
And So It Rises Again

Mass buff. All allies lose (Current HP x20%) HP. Creates a special array
[Blood Domain]
for 3 rounds. Enters the
[Feral Instinct]
status for 3 rounds.It was on this night that she turned. Tomorrow, and for the rest of her life, she will remain what she has become.
Blood Thirst
Insight 1
When entering battle, lose own (Current HP x20%) HP and grant Moxie +3 to self.
Insight 2
DMG Dealt +8% when entering battle.
Insight 3
Right after casting an Ultimate, lose an additional own (Current HP x10%) HP and gain Moxie +1.
When in the
[Feral Instinct]
status, for each HP loss effect suffered by any ally when an ally takes an action, this
[Truth Revealed]
deals an additional Reality DMG +30%, stacking up to 20 times. Lv. 1:
And So It Rises Again:
Lv. 2:
[Blood Domain]
‘s deployed effect is now: Whenever an ally attacks, for every 10% of their Missing HP, gain an additional DMG Bonus +7.5% (up to 60%).Blood Thirst: When in the
Lv. 3:
[Feral Instinct]
status, for each HP loss effect suffered by any ally when an ally takes an action, this
[Truth Revealed]
now deals an additional Reality DMG +45%.And So It Rises Again: When in the
Lv. 4:
[Feral Instinct]
status,
[Truth Revealed]
‘s Reality DMG dealt to all enemies is increased to 120%.Signature Floppy: Reality DMG is increased to 260/390/630%.
Lv. 5: Blood Thirst: When in the
[Feral Instinct]
status, for each HP loss effect suffered by any ally when an ally takes an action, this
[Truth Revealed]
now deals an additional Reality DMG +60%.
Unlock Material
Epiphany I
Stats
Material
Whenever an ally loses HP, accumulates points of
[Bloodtithe]
.When entering battle, gain Max HP +50% and grant (Semmelweis’s Max HP x10%) Max HP to other allies.
Epiphany II
Stats
Material
Effective Means Enhancement: DMG dealt by allies under the
[Fresh Blood]
status is additionally increased by 10% and the duration of the granted statuses is increased to 3 rounds.
[Fresh Blood]
’s effect changed to: When taking an action, lose 10% of current HP. Critical Rate +20%. Critical DMG +20%.Epiphany III
Stats
Material
For every 8
[Bloodtithe]
points gained by the team, gain Moxie +1 for self.
[Truth Revealed]
deals (30% of own Max HP instead of ATK) Reality DMG plus 100% Reality DMG and grants
[Bloodtithe]
points +2.Epiphany IV
Stats
Material
[Blood Domain]
Additional Effects: All allies’ Healing Taken +10%. For every 10% missing Max HP on allies, they gain an additional Healing Taken +4% (up to 32%).When under
[Blood Domain]
, if max
[Bloodtithe]
reaches 50/70, after an ally takes an action, they lose 5% of current HP and gain Extra Action DMG Dealt +15%/30%. If the ally has
[Fresh Blood]
, they gain an additional Extra Action DMG Dealt +10%/20%.Resonance
Maximum stats
Level:
Insight:
Copied!
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Materials
x 58k
x 6
Lv. 2
x 3
x 30
x 30k
x 4
x 6
x 1
x 6
x 3
x 30
x 150k
x 4
x 11
x 6
x 6
x 38
x 6
x 4
x 4








































