And the Maid Says
Critical
Support
Silent, lost, trembling.
Design, wait, and smile.
What is it that I saw, you ask?
That could take a while …
I saw blood and marrow, and milk and honey too,
I fed my baby, and through your eyes, took up home in your heart.
Design, wait, and smile.
What is it that I saw, you ask?
That could take a while …
I saw blood and marrow, and milk and honey too,
I fed my baby, and through your eyes, took up home in your heart.
Stats
Amplification
Lv. 1:
The
[Array]
deployed by the carrier grants Array
Battlefield effect. Continuously affects characters on the field (only one type of array can exist at a time, whether on the allied or enemy side).
[Poison]
DMG Dealt +4% to all allies and an additional Poison
Neg Status
At the end of a round, takes Genesis DMG based on the caster’s ATK. Can stack.
[Poison]
DMG Dealt +4% to the carrier. These effects are removed after the Array ends or is replaced. Poison
Neg Status
At the end of a round, takes Genesis DMG based on the caster’s ATK. Can stack.
Lv. 2:
The
[Array]
deployed by the carrier grants Array
Battlefield effect. Continuously affects characters on the field (only one type of array can exist at a time, whether on the allied or enemy side).
[Poison]
DMG Dealt +5% to all allies and an additional Poison
Neg Status
At the end of a round, takes Genesis DMG based on the caster’s ATK. Can stack.
[Poison]
DMG Dealt +5% to the carrier. These effects are removed after the Array ends or is replaced. Poison
Neg Status
At the end of a round, takes Genesis DMG based on the caster’s ATK. Can stack.
Lv. 3:
The
[Array]
deployed by the carrier grants Array
Battlefield effect. Continuously affects characters on the field (only one type of array can exist at a time, whether on the allied or enemy side).
[Poison]
DMG Dealt +6% to all allies and an additional Poison
Neg Status
At the end of a round, takes Genesis DMG based on the caster’s ATK. Can stack.
[Poison]
DMG Dealt +6% to the carrier. These effects are removed after the Array ends or is replaced. Poison
Neg Status
At the end of a round, takes Genesis DMG based on the caster’s ATK. Can stack.
Lv. 4:
The
[Array]
deployed by the carrier grants Array
Battlefield effect. Continuously affects characters on the field (only one type of array can exist at a time, whether on the allied or enemy side).
[Poison]
DMG Dealt +7% to all allies and an additional Poison
Neg Status
At the end of a round, takes Genesis DMG based on the caster’s ATK. Can stack.
[Poison]
DMG Dealt +7% to the carrier. These effects are removed after the Array ends or is replaced. Poison
Neg Status
At the end of a round, takes Genesis DMG based on the caster’s ATK. Can stack.
Lv. 5:
The
[Array]
deployed by the carrier grants Array
Battlefield effect. Continuously affects characters on the field (only one type of array can exist at a time, whether on the allied or enemy side).
[Poison]
DMG Dealt +8% to all allies and an additional Poison
Neg Status
At the end of a round, takes Genesis DMG based on the caster’s ATK. Can stack.
[Poison]
DMG Dealt +8% to the carrier. These effects are removed after the Array ends or is replaced. Poison
Neg Status
At the end of a round, takes Genesis DMG based on the caster’s ATK. Can stack.