Embrace the Past

Embrace the Past
Critical
Survival
What separates tears of parting and the waters of birth?
How can one tell rapturous laughter from sobs?
My friend, this is both a dream and a regret.
That’s the road ahead, and the answer too.
Ready your epitaph. It’s time to depart again.

Stats

Amplification

Lv. 1:
When entering battle, if the carrier is a [Spirit] character, Max HP +5%.
When the carrier takes DMG, Critical Rate +1% at the end of the round, up to 16 stacks.
When the carrier attacks, if below 80% HP and at no less than 50 Max Bloodtithe points, Critical DMG +24%.
Lv. 2:
When entering battle, if the carrier is a [Spirit] character, Max HP +7.5%.
When the carrier takes DMG, Critical Rate +1.5% at the end of the round, up to 16 stacks.
When the carrier attacks, if below 80% HP and at no less than 50 Max Bloodtithe points, Critical DMG +24%.
Lv. 3:
When entering battle, if the carrier is a [Spirit] character, Max HP +10%.
When the carrier takes DMG, Critical Rate +1.5% at the end of the round, up to 16 stacks.
When the carrier attacks, if below 80% HP and at no less than 50 Max Bloodtithe points, Critical DMG +36%.
Lv. 4:
When entering battle, if the carrier is a [Spirit] character, Max HP +12.5%.
When the carrier takes DMG, Critical Rate +2% at the end of the round, up to 16 stacks.
When the carrier attacks, if below 80% HP and at no less than 50 Max Bloodtithe points, Critical DMG +36%.
Lv. 5:
When entering battle, if the carrier is a [Spirit] character, Max HP +15%.
When the carrier takes DMG, Critical Rate +2% at the end of the round, up to 16 stacks.
When the carrier attacks, if below 80% HP and at no less than 50 Max Bloodtithe points, Critical DMG +48%.