Homecoming Lament

Homecoming Lament
Critical
Survival
​​Come home, come home,​​
We return with pride,
Flowers in hand.
​​Come home, come home,​​
The old mourn the young,
Flowers in hand.

Stats

Amplification

Lv. 1:
If the carrier is a [Mineral] character and the team is at 50 points of Max
[Bloodtithe]

Bloodtithe

Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
or above when they attack, DMG Dealt +8%.
Each time the carrier takes damage, Critical DMG +2% at the end of the round, up to 9 stacks.
Lv. 2:
If the carrier is a [Mineral] character and the team is at 50 points of Max
[Bloodtithe]

Bloodtithe

Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
or above when they attack, DMG Dealt +10%.
Each time the carrier takes damage, Critical DMG +2.5% at the end of the round, up to 9 stacks.
Lv. 3:
If the carrier is a [Mineral] character and the team is at 50 points of Max
[Bloodtithe]

Bloodtithe

Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
or above when they attack, DMG Dealt +12%.
Each time the carrier takes damage, Critical DMG +3% at the end of the round, up to 9 stacks.
Lv. 4:
If the carrier is a [Mineral] character and the team is at 50 points of Max
[Bloodtithe]

Bloodtithe

Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
or above when they attack, DMG Dealt +14%.
Each time the carrier takes damage, Critical DMG +3.5% at the end of the round, up to 9 stacks.
Lv. 5:
If the carrier is a [Mineral] character and the team is at 50 points of Max
[Bloodtithe]

Bloodtithe

Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
or above when they attack, DMG Dealt +16%.
Each time the carrier takes damage, Critical DMG +4% at the end of the round, up to 9 stacks.