Into the Gentle Current
Critical
Survival
Forever radiant is your grace,
With time itself leaving no trace upon your face.
An elusive vision enduring through centuries,
One fleeting glance after another—like eternal blue brushed on canvas,
Flowing into the gentle current of life.
With time itself leaving no trace upon your face.
An elusive vision enduring through centuries,
One fleeting glance after another—like eternal blue brushed on canvas,
Flowing into the gentle current of life.
Stats
Amplification
Lv. 1:
At the start of the round, if the carrier is a [Mineral] character, gains Ultimate Might +4%, up to 3 stacks.
When casting Ultimate, if the current
When casting Ultimate, if the current
[Bloodtithe]
limit is at least 50, gains Critical DMG +16%. Bloodtithe
Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
Lv. 2:
At the start of the round, if the carrier is a [Mineral] character, gains Ultimate Might +5%, up to 3 stacks.
When casting Ultimate, if the current
When casting Ultimate, if the current
[Bloodtithe]
limit is at least 50, gains Critical DMG +20%. Bloodtithe
Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
Lv. 3:
At the start of the round, if the carrier is a [Mineral] character, gains Ultimate Might +6%, up to 3 stacks.
When casting Ultimate, if the current
When casting Ultimate, if the current
[Bloodtithe]
limit is at least 50, gains Critical DMG +24%. Bloodtithe
Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
Lv. 4:
At the start of the round, if the carrier is a [Mineral] character, gains Ultimate Might +7%, up to 3 stacks.
When casting Ultimate, if the current
When casting Ultimate, if the current
[Bloodtithe]
limit is at least 50, gains Critical DMG +28%. Bloodtithe
Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.
Lv. 5:
At the start of the round, if the carrier is a [Mineral] character, gains Ultimate Might +8%, up to 3 stacks.
When casting Ultimate, if the current
When casting Ultimate, if the current
[Bloodtithe]
limit is at least 50, gains Critical DMG +32%. Bloodtithe
Whenever allies lose 3000 HP combined, accumulate 1 point of [Bloodtithe]; HP lost from being attacked accumulates [Bloodtithe] at only 30% efficiency.