Offbeat Strides

Offbeat Strides
ATK
Survival
Polish, lubricate, and fasten.
What once raised her up now leaves her a hollow shell.
Echoes across the floor, through the night, and into the breaking dawn:
Clack, clack, clack.
With each offbeat stride, she turned her visitors away.
The doors of the old house, the doors of the heart, open no longer.

Stats

Amplification

Lv. 1:
When entering battle, gain 1 Moxie. For each point of Moxie the carrier consumes, gain Genesis DMG Dealt +0.4% and DMG Taken -0.4%, stacking up to 25 times. At the end of the round, if the carrier is in a channel status, the carrier gains Poison DMG Dealt +2%, stacking up to 5 times, this effect lasts 3 rounds.
Lv. 2:
When entering battle, gain 1 Moxie. For each point of Moxie the carrier consumes, gain Genesis DMG Dealt +0.5% and DMG Taken -0.5%, stacking up to 25 times. At the end of the round, if the carrier is in a channel status, the carrier gains Poison DMG Dealt +2.5%, stacking up to 5 times, this effect lasts 3 rounds.
Lv. 3:
When entering battle, gain 1 Moxie. For each point of Moxie the carrier consumes, gain Genesis DMG Dealt +0.6% and DMG Taken -0.6%, stacking up to 25 times. At the end of the round, if the carrier is in a channel status, the carrier gains Poison DMG Dealt +3%, stacking up to 5 times, this effect lasts 3 rounds.
Lv. 4:
When entering battle, gain 1 Moxie. For each point of Moxie the carrier consumes, gain Genesis DMG Dealt +0.7% and DMG Taken -0.7%, stacking up to 25 times. At the end of the round, if the carrier is in a channel status, the carrier gains Poison DMG Dealt +3.5%, stacking up to 5 times, this effect lasts 3 rounds.
Lv. 5:
When entering battle, gain 1 Moxie. For each point of Moxie the carrier consumes, gain Genesis DMG Dealt +0.8% and DMG Taken -0.8%, stacking up to 25 times. At the end of the round, if the carrier is in a channel status, the carrier gains Poison DMG Dealt +4%, stacking up to 5 times, this effect lasts 3 rounds.