On the Hand of Time

ATK
Critical
No running about, no questions, no fuss.
Why is it like this? Why not like that? Why does that happen?
The well-behaved child never asks such untimely questions.
The question mark hangs heavily, but the answer flutters lightly,
Like a paper bird, perched delicately on the hands of a clock,
Fly! Before it falls, catch the answer in your hand.
Why is it like this? Why not like that? Why does that happen?
The well-behaved child never asks such untimely questions.
The question mark hangs heavily, but the answer flutters lightly,
Like a paper bird, perched delicately on the hands of a clock,
Fly! Before it falls, catch the answer in your hand.
Stats
Amplification
Lv. 1:
When the carrier attacks, if the carrier is in a channel status, the attack gains Penetration Rate +14%. When the carrier performs an extra action, the carrier gains Critical DMG +6%, stacking up to 3 times, with 1 stack removed at the end of each round.
Lv. 2:
When the carrier attacks, if the carrier is in a channel status, the attack gains Penetration Rate +17.5%. When the carrier performs an extra action, the carrier gains Critical DMG +7.5%, stacking up to 3 times, with 1 stack removed at the end of each round.
Lv. 3:
When the carrier attacks, if the carrier is in a channel status, the attack gains Penetration Rate +21%. When the carrier performs an extra action, the carrier gains Critical DMG +9%, stacking up to 3 times, with 1 stack removed at the end of each round.
Lv. 4:
When the carrier attacks, if the carrier is in a channel status, the attack gains Penetration Rate +24.5%. When the carrier performs an extra action, the carrier gains Critical DMG +10.5%, stacking up to 3 times, with 1 stack removed at the end of each round.
Lv. 5:
When the carrier attacks, if the carrier is in a channel status, the attack gains Penetration Rate +28%. When the carrier performs an extra action, the carrier gains Critical DMG +12%, stacking up to 3 times, with 1 stack removed at the end of each round.