Abyssal Zone 350M-II
Recommended
- Plant units
- Insight III Level 50
Stage environment
Pollution
Neg Status
After taking action, takes (the user’s ATK x20%) Genesis DMG. (Can stack.)
Word Suppression
Neg Status
When reaching 4 stacks, converts to [Silence] for 2 rounds.
Silence
Control
Cannot use Buff, Debuff, Heal, or Counter Incantations.
Enemy info
HP:
ATK
Reality DEF
Critical Technique
Mental DEF
Resistance
Control Resilience
When a unit is inflicted with a Control status, they gain Resistance to that Control status based on their Resilience. When gaining that Resistance, the value of that Resistance is based on the unit's Control Resilience, while the duration of that Resistance is based on the round duration of the inflicted Control status.
Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
Petrify Resistance
When a unit is inflicted with a [Petrify] status, they have a chance to resist that status based on their resistance to the status.
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
Moxie-down Resilience
After a unit gets a decrease in Moxie, they gain Resistance to that effect based on their Resilience. When gaining that Resistance, the value of the Resistance is based on the unit's Moxie-down Resilience; the Resistances are stackable, and these effects are removed after a successful resist.
Moxie-down Resistance
When a unit gets a decrease in Moxie, they have a chance to resist that effect based on their resistance to the effect.
Stress-up Resilience
After a unit gets an increase in Stress, they gain Resistance to that effect based on their Resilience. When gaining that Resistance, the value of the Resistance is based on the unit's Stress-up Resilience; these Resistances are stackable, and the effects are removed after a successful resist.
Stress-up Resistance
When a unit gets a decrease in Stress, they have a chance to resist that effect based on their resistance to the effect.
Pollution Resistance
When attacked by an enemy afflicted with [Pollution] , damage taken is reduced by 20%.
Travel CompanionsPollution
Neg Status
After taking action, takes (the user’s ATK x20%) Genesis DMG. (Can stack.)
When entering phase 2, summons Ghostly Bride and Blunt Blade Butcher.
Unusually AfraidWhen being attacked, for every 1 type of [Neg Status] held on self, dispel 1 type of [Neg Status] from a random enemy.
Curse
When attacking, inflicts 1 stack of [Flinch] on the target hit.
NoxiousFlinch
Neg Status
DMG Taken Reduction -1%, Genesis DMG Taken +1% (stackable, undispellable).
After attacking, inflict 1 stack of [Pollution] on the target for 1 round. On death, dispel [Pollution] on all enemies.
TormentPollution
Neg Status
After taking action, takes (the user’s ATK x20%) Genesis DMG. (Can stack.)
Pollution
Neg Status
After taking action, takes (the user’s ATK x20%) Genesis DMG. (Can stack.)
When being attacked, inflicts 2 stacks of [Pollution] on the attacker.
Pollution
Neg Status
After taking action, takes (the user’s ATK x20%) Genesis DMG. (Can stack.)

Pollution
Neg Status
After taking action, takes (the user’s ATK x20%) Genesis DMG. (Can stack.)



Pollution
Neg Status
After taking action, takes (the user’s ATK x20%) Genesis DMG. (Can stack.)


Mass attack. Deals 300% Reality DMG to all enemies.
1-target attack. Deals 500% Reality DMG. Inflicts 2 stacks of [Pollution] for 1 round on the target hit.
Pollution
Neg Status
After taking action, takes (the user’s ATK x20%) Genesis DMG. (Can stack.)