Abyssal Zone 400M-III

Recommended

  • Insight III Level 60

Stage environment

[All] Stronger Afflatus Damage +40%. When being attacked by a non-stronger Afflatus, Final DMG Taken Reduction +20%. After round 15 in battle, all monsters gain the Frenzy status.
[Enemy] Allies gain DMG Dealt +50% against units of the Natural Afflatus.
[Ally] At the start of the round, apply the
[Exposed]
status on a random ally for 1 round; apply the
[Electric Coil]
status on a random ally for 1 round; apply the
[Infusion Tube]
status on a random character for 1 round.
[Enemy] When entering battle, for each character of the Natural Afflatus on the enemy’s field, the Servant of War gains Max HP +25%.

Enemy info

No. 1

Servant of War headicon
SPIRIT

Servant of War

Insight III Level 60

HP: 954,719

Stats

ATK A
Reality DEF C+
Critical Technique B
Mental DEF C+
HP 954,719
ATK 2,346
Reality DEF 1,152
Mental DEF 1,152
Critical Technique 290
Critical Rate 16.2%
Critical Resist Rate 0%
Critical DMG 124.5%
Critical DEF 13.5%
DMG Bonus 41.6%
DMG Taken Reduction 9.4%

Resistance

Control Resilience
When a unit is inflicted with a Control status, they gain Resistance to that Control status based on their Resilience. When gaining that Resistance, the value of that Resistance is based on the unit's Control Resilience, while the duration of that Resistance is based on the round duration of the inflicted Control status.
200%
Prioritized Honor
When entering battle, gain Moxie +5 for self (triggers only once); after an enemy takes an action, if own HP is below 70%/50%/30%, cast an ultimate without consuming Moxie (each percentage threshold triggers only once).
Chaotic Barrage
At the end of every 2 rounds, gain 3 stacks of
[Unsparing]
for self.
Charged Overload
At the start of the round, if this unit has 30 stacks of
[Dynamo]
, cast an ultimate without consuming Moxie.
Polarized Reality
When dealing damage to units of a Natural Afflatus, the damage dealt is considered to be of a stronger afflatus. When dealing damage to units of a Primal Afflatus, the damage dealt is considered to be of a non-stronger afflatus.
Call Reinforcement
At the end of the round, if Dynamo Robot has died, resummon Dynamo Robot; if First-aid Crate has died, resummon First-aid Crate.
Servant of War + ' skill 1'

Don't Bother Hiding!

attr-attack icon
1-target attack. Deals 300% Reality DMG.
Servant of War + ' skill 2'

No Need to Beg!

attr-buff icon
Self buff. Gains a [Shield] with (own Max HP x10%) HP for 1 round (when losing the Shield, DMG Taken +50% for 1 round), and randomly gains 2 of the following:
[Piercing Bullet]
,
[Flash Bullet]
,
[Flaming Bullet]
,
[Flinch Bullet]
.
Servant of War + ' ultimate'

Glory Awaits

Mass attack. Right before the attack, dispels [Pos Status], [Stats Up] and [Counter] statuses from enemies of the Natural Afflatus, then deals 300% Reality DMG to all enemies.
First-aid Crate headicon
INTELLECT

First-aid Crate

Insight III Level 60

HP: 5

Stats

ATK C
Reality DEF B+
Critical Technique C
Mental DEF B+
HP 5
ATK 1,000
Reality DEF 1,152
Mental DEF 1,152
Critical Technique 290
Critical Rate 16.2%
Critical Resist Rate 0%
Critical DMG 124.5%
Critical DEF 13.5%
DMG Bonus 41.6%
DMG Taken Reduction 9.4%
Emergency Treatments
When being attacked by an enemy that has the
[Infusion Tube]
status, recovers (own ATK x200%) HP for all enemies; if this unit did not take any damage during the round, at the end of the round, recovers (the canon’s Max HP x10%) HP to the canon; when this unit dies, recovers (their Max HP x50%) HP for enemies.
Small Wound
Immune to all statuses. Cannot be healed. All DMG taken is set to 1.
Dynamo Robot headicon
SPIRIT

Dynamo Robot

Insight III Level 60

HP: 5

Stats

ATK A
Reality DEF C+
Critical Technique B
Mental DEF C+
HP 5
ATK 1
Reality DEF 1,152
Mental DEF 1,152
Critical Technique 290
Critical Rate 16.2%
Critical Resist Rate 0%
Critical DMG 124.5%
Critical DEF 13.5%
DMG Bonus 41.6%
DMG Taken Reduction 9.4%
Dynamo Transfer
When entering battle or at the end of the round, gain 10 stacks of
[Dynamo]
for self; when being attacked by an enemy that has the
[Electric Coil]
status, 5 stacks of
[Dynamo]
are stolen from this unit; at the start of the round, transfers 10 stacks of
[Dynamo]
to Servant of War.
Small Wound
Immune to all statuses. Cannot be healed. All DMG taken is set to 1.

Team suggestion

Reveries Clears Database - 400M-III