Hadal Zone 430M

Recommended

  • Star units
  • Insight III Level 60

Stage environment

[All] Stronger Afflatus Damage +20%. When being attacked by a non-stronger Afflatus, Final DMG Taken Reduction +10%. After round 15 in battle, all monsters gain the Frenzy status.
[Enemy] At the start of the round, gain 5 stacks of
[Ceremonious]
for self.

Enemy info

No. 1

Lord of Vanity headicon
MINERAL

Lord of Vanity

Insight III Level 60

HP: 1,161,000

Stats

ATK A+
Reality DEF C+
Critical Technique B
Mental DEF C+
HP 1,161,000
ATK 1,764
Reality DEF 799
Mental DEF 799
Critical Technique 270
Critical Rate 17.7%
Critical Resist Rate 0%
Critical DMG 123.5%
Critical DEF 23.5%
DMG Bonus 25.3%
DMG Taken Reduction 19.4%

Resistance

Control Resilience
When a unit is inflicted with a Control status, they gain Resistance to that Control status based on their Resilience. When gaining that Resistance, the value of that Resistance is based on the unit's Control Resilience, while the duration of that Resistance is based on the round duration of the inflicted Control status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Moxie-down Resistance
When a unit gets a decrease in Moxie, they have a chance to resist that effect based on their resistance to the effect.
100%
Phantom of Vanity
At the start of the round, gains DMG Taken Reduction +20% for self (stackable, undispellable).
Transformation of Vanity
After being attacked, gets Stress +2 for self. At the end of the round, when this unit’s Stress reaches 60, transforms into Master of Calamity, and both Max Moxie and Ultimate Moxie Consumption -2 permanently. Removes all [Stats Up] and [Pos Status] from self and clears Stress (triggers only 1 time).
Lord of Vanity + ' skill 1'

Vintage Handfan

attr-attack icon
Mass attack. HP -(current HP x10%) and deals 160% Reality DMG to 2 enemies.
Lord of Vanity + ' ultimate'

Anecdotes in Exeter

Mass attack. Deals 500% Reality DMG to all enemies.
Master of Calamity headicon
MINERAL

Master of Calamity

Insight III Level 60

HP: 1,161,000

Stats

ATK A+
Reality DEF C+
Critical Technique B
Mental DEF C+
HP 1,161,000
ATK 1,764
Reality DEF 799
Mental DEF 799
Critical Technique 270
Critical Rate 17.7%
Critical Resist Rate 0%
Critical DMG 123.5%
Critical DEF 23.5%
DMG Bonus 25.3%
DMG Taken Reduction 19.4%

Resistance

Control Resilience
When a unit is inflicted with a Control status, they gain Resistance to that Control status based on their Resilience. When gaining that Resistance, the value of that Resistance is based on the unit's Control Resilience, while the duration of that Resistance is based on the round duration of the inflicted Control status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Moxie-down Resistance
When a unit gets a decrease in Moxie, they have a chance to resist that effect based on their resistance to the effect.
100%
Shadows of Calamity
At the start of the round, gains DMG Bonus +15% for self (stackable, undispellable).
Transformation of Calamity
After being attacked, gets Stress +2 for self. At the end of the round, when this unit’s Stress reaches 60, transforms into Lord of Vanity, and both Max Moxie and Ultimate Moxie Consumption -2 permanently. Removes all [Stats Up] and [Pos Status] from self and clears Stress (triggers only 1 time).
Master of Calamity + ' skill 1'

Vigor Handbag

attr-debuff icon
1-target attack. Loses (Current HP x10%) HP and deals 200% Reality DMG. Inflicts
[Nasty Wound]
for 1 round on the target hit.
Master of Calamity + ' ultimate'

Anecdotes in Exeter

Mass attack. Deals 500% Reality DMG to all enemies.