Hadal Zone 450M-II
Recommended
- Insight III Level 60
Stage environment
[Precast Incantation]
.Precast Incantation
A [Precast Incantation] is regarded as an incantation of the same name. At the end of the round, all unused [Precast Incantation] are removed.
[Heatburn]
.Heatburn
Special
ATK +1%; at the end of the round, take (own Max HP x10%) Genesis DMG (effect stackable; -1 stack after casting an incantation on Wildfire Spirit).
Enemy info
No. 1
P.S
HP:
Stats
ATK
Reality DEF
Critical Technique
Mental DEF
Resistance
Control Resilience
When a unit is inflicted with a Control status, they gain Resistance to that Control status based on their Resilience. When gaining that Resistance, the value of that Resistance is based on the unit's Control Resilience, while the duration of that Resistance is based on the round duration of the inflicted Control status.
Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
Petrify Resistance
When a unit is inflicted with a [Petrify] status, they have a chance to resist that status based on their resistance to the status.
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
Moxie-down Resilience
After a unit gets a decrease in Moxie, they gain Resistance to that effect based on their Resilience. When gaining that Resistance, the value of the Resistance is based on the unit's Moxie-down Resilience; the Resistances are stackable, and these effects are removed after a successful resist.
Moxie-down Resistance
When a unit gets a decrease in Moxie, they have a chance to resist that effect based on their resistance to the effect.
Stress-up Resilience
After a unit gets an increase in Stress, they gain Resistance to that effect based on their Resilience. When gaining that Resistance, the value of the Resistance is based on the unit's Stress-up Resilience; these Resistances are stackable, and the effects are removed after a successful resist.
Stress-up Resistance
When a unit gets a decrease in Stress, they have a chance to resist that effect based on their resistance to the effect.
Resurge from Ashes
At the end of the round, if Wooden Family dies, summons Wooden Family. When entering phase 2, summons 1 Wooden Helpmeet. At the end of the round, if Wooden Helpmeet dies, summons Wooden Helpmeet.
Roaring EarthWhen entering battle and at the end of the round, gains 0 to 7 stacks of
[Blazing Thunder]
. When being attacked, gains stacks of Blazing Thunder
Special
Accumulating Blazing Thunder
[Blazing Thunder]
corresponding to the rank of the attack. At the start of the round, removes all stacks of Blazing Thunder
Special
Accumulating Blazing Thunder
[Blazing Thunder]
from self after triggering any of the following effects:Blazing Thunder
Special
Accumulating Blazing Thunder
· When below 9 stacks of
[Blazing Thunder]
, grants 2 stacks of Blazing Thunder
Special
Accumulating Blazing Thunder
[Rousing Morale]
, 5 stacks of Rousing Morale
Pos Status
DMG Bonus +50% when attacking (reduced by 1 stack on trigger).
[Regen]
, and 5 stacks of Regen
Pos Status
At the start of each round, recover (own Max HP x1%) HP (up to 50 stacks, undispellable).
[Unsparing]
to all allies and inflicts Unsparing
Pos Status
DMG Dealt +5% (up to 50 stacks, undispellable).
[Daze]
on 1 random enemy for 1 round.Daze
Control
Cannot act
· When between 9 to 14 stacks of
[Blazing Thunder]
, takes (own Max HP x12%) DMG.Blazing Thunder
Special
Accumulating Blazing Thunder
· When above 14 stacks of
[Blazing Thunder]
, launches [World Ignition] 1 time.Blazing Thunder
Special
Accumulating Blazing Thunder
Red Light, Green Light
All DMG Taken significantly reduces. When entering battle, gains 1 to 3 stars; after taking an attack of the same rank as the number of stars or above, directly retreats from battle.
Raging FuryAt the end of the round, inflicts
[Disarm]
on 1 random enemy for 1 round. When retreating, removes 1 stack of Disarm
Control
Cannot cast Attack-type incantations.
[Unsparing]
and 1 stack of Unsparing
Pos Status
DMG Dealt +5% (up to 50 stacks, undispellable).
[Regen]
from all allies.Regen
Pos Status
At the start of each round, recover (own Max HP x1%) HP (up to 50 stacks, undispellable).
Red Light, Green Light
All DMG Taken significantly reduces. When entering battle, gains 1 to 3 stars; after taking an attack of the same rank as the number of stars or above, directly retreats from battle.
All Things GrowWhen entering battle, enters
[Taunt]
. When retreating, removes 1 stack of Taunt
Counter
Draws the enemy’s attention. When taking certain attacks, becomes the priority of the attacks.
[Unsparing]
and 1 stack of Unsparing
Pos Status
DMG Dealt +5% (up to 50 stacks, undispellable).
[Regen]
from all allies.Regen
Pos Status
At the start of each round, recover (own Max HP x1%) HP (up to 50 stacks, undispellable).
[Heatburn]
status, after attacking, inflicts Heatburn
Special
ATK +1%; at the end of the round, take (own Max HP x10%) Genesis DMG (effect stackable; -1 stack after casting an incantation on Wildfire Spirit).
[Disarm]
on the them for 1 round.Disarm
Control
Cannot cast Attack-type incantations.
[Rousing Morale]
status, Penetration Rate +50% for this attack.Rousing Morale
Pos Status
DMG Bonus +50% when attacking (reduced by 1 stack on trigger).
[Rousing Morale]
status, Critical Rate +100% for this attack.Rousing Morale
Pos Status
DMG Bonus +50% when attacking (reduced by 1 stack on trigger).
[Heatburn]
status, after attacking, inflicts 1 stack of Heatburn
Special
ATK +1%; at the end of the round, take (own Max HP x10%) Genesis DMG (effect stackable; -1 stack after casting an incantation on Wildfire Spirit).
[Fragility]
on the targets.Fragility
Neg Status
When attacked, DMG Taken Reduction -50% (-1 stack after trigger).
[Rousing Morale]
status, Critical Rate +100% for this attack.Rousing Morale
Pos Status
DMG Bonus +50% when attacking (reduced by 1 stack on trigger).
[Rousing Morale]
status, inflicts Rousing Morale
Pos Status
DMG Bonus +50% when attacking (reduced by 1 stack on trigger).
[Disarm]
on the targets for 2 rounds.Disarm
Control
Cannot cast Attack-type incantations.
Mass attack. Deals 300% Reality DMG to all enemies. Inflicts 2 stacks of
[Heatburn]
on the targets hit.Heatburn
Special
ATK +1%; at the end of the round, take (own Max HP x10%) Genesis DMG (effect stackable; -1 stack after casting an incantation on Wildfire Spirit).
1-target attack. Deals 350% Reality DMG. If in
[Rousing Morale]
status, inflicts Rousing Morale
Pos Status
DMG Bonus +50% when attacking (reduced by 1 stack on trigger).
[Daze]
on the target for 1 round.Daze
Control
Cannot act
Mass attack. Deals 400% Reality DMG to all enemies. If in
[Rousing Morale]
status, Penetration Rate +50% for this attack.Rousing Morale
Pos Status
DMG Bonus +50% when attacking (reduced by 1 stack on trigger).