Marsh Creation

Marsh Creation

afflatus beast
damage type reality
Reality

Stage mechanism

  • Mineral and Beast afflatus units gain 20% stats increase in ATK, DEF and HP
  • Dispel enemy [Stats Up] and [Pos Status] by using a tier 2/3 Buff/Counter/Health/Channel skill.
  • MC enters [Counter] state every 2 rounds, attack it in this state will inflict [Corrode]

    Corrode

    Neg Status

    When a round ends, takes Genesis DMG based on the carrier’s current HP.
    on the attacker, a DoT effect that cause losing 15% Max HP at the end of each turn.
  • When MC is not in [Counter] state, it will suffer +40% DMG Taken
  • At the end of each turn, MC will also apply 2 random buffs, including [Stats Up], [Pos Status], [Counter], on itself. For each type of buff applied, it will increase 10% DMG.
  • One of its skill allow it to enhance its DEF, increase its Reality DEF first then its Mental DEF if the Reality DEF buff already exist.
  • Its Ultimate will dispel all [Stats Up], [Pos Status], [Counter] statuses of all allies and reduce all allies’ skills to tier 1.

Crisis Column mode

  • When MC is in [Counter] state, it will deal +20% DMG to units without [Shield]

    Shield

    Shield

    Blocks certain DMG for a certain duration.
    or [Counter].

Strategy and tips

  • Prioritize Mineral and Beast units since they deal more damage.
  • 2 ways to dispel MC buffs:
    • use a tier 2/3 Buff/Counter/Health/Channel skill.
    • use units with dispel skills.
  • Use the turn when it is in [Counter] state to merge skills and prepare for its burst DMG skill next turn.
  • Aware which buffs MC is applying and dispel them when possible.

Team suggestions