Mesophotic Zone 200M-III

Recommended

  • Insight III Level 20

Stage environment

[Enemy] Stronger Afflatus Damage +30%. When being attacked by a non-stronger Afflatus, Final DMG Taken Reduction +15%. After round 15 in battle, all monsters gain the Frenzy status.
[Ally] At the start of the round, rewrite 3 random incantations with [Scalding]

Scalding

Neg Status

At the end of the round, characters with affected incantations lose (Current HP x10%) HP.
.
[Ally] At the start of the round, 50% chance to change all allied incantations to [Precast Incantation].
[Ally] At the end of the round, if HP is below 50%, gain [Disconcert]

Disconcert

Neg Status

Cannot gain Moxie.
for 1 round.

Stage info

  • There is only 1 enemy, Spathodea.
  • At the beginning of each round, there will be 50% probability of converting all your incantations to [Precast Incantation], this also make [Tuning: First Melody] become unsusable.
  • At the end of each round, if ally’s HP is below 50%, fall into [Disconcert]

    Disconcert

    Neg Status

    Cannot gain Moxie.
    status for 1 round.
  • Spathodea’s Ultimate deals extremely high DMG to all allies, also gains 3 [Unsparing]

    Unsparing

    Pos Status

    When the caster is attacked, DMG Taken Reduction +25% (-1 stack after trigger).
    stacks, 3 [Weal]

    Weal

    Shield

    DMG Taken Reduction +5% (stackable up to 50 times, undispellable).
    stacks and inflict effects to reduce our allies DMG.
  • If Spathodea’s HP is below 75%/50%/25%, she will cast Ultimate without consume Moxie for 1 time.
  • One of Spathodea skills will grant her ability to [Dodge] non-Ultimate Reality or Mental DMG, so pay attention to these effects, use normal attacks skills to remove [Dodge] effects first, then use important skills to deal Burst DMG.
  • With Spathodea’s passive, whenever our ally using:
    • Buff or Counter skills, she gains 2 [Unsparing]

      Unsparing

      Pos Status

      When the caster is attacked, DMG Taken Reduction +25% (-1 stack after trigger).
      stacks.
    • Heal or Debuff skills, she gains 1 [Weal]

      Weal

      Shield

      DMG Taken Reduction +5% (stackable up to 50 times, undispellable).
      stack.

Strategy and tips

  • Make sure HP of all allies in team is around 70-80% to be able to withstand the boss’s attacks
  • Attack and Channel incantations are recommended to use more often, since it will not grant Spathodea [Unsparing]

    Unsparing

    Pos Status

    When the caster is attacked, DMG Taken Reduction +25% (-1 stack after trigger).
    or [Weal]

    Weal

    Shield

    DMG Taken Reduction +5% (stackable up to 50 times, undispellable).
    stacks.
  • Bring units with [Seal]

    Seal

    Control

    Cannot use Ultimate.
    or [Nightmare]

    Nightmare

    Control

    Cannot act. Dispels the effect after taking any attack.
    skills to prevent Spathodea from casting Ultimate.
    • Especially, try to use it at 75%/50%/25% Spathodea’s HP
    • Do not use these effect skills twice in a row, since Spathodea has [Control Resilience] 100%, which means she will not be affected by these effects for upcoming rounds, for example: [Seal]

      Seal

      Control

      Cannot use Ultimate.
      take effect for 3 rounds, means Spathodea will not be affected by [Seal]

      Seal

      Control

      Cannot use Ultimate.
      for the next 3 rounds after [Seal]

      Seal

      Control

      Cannot use Ultimate.
      ends.
    • Caution for [Nightmare]

      Nightmare

      Control

      Cannot act. Dispels the effect after taking any attack.
      effect: since this effect will be dispelled when taking any attack, it is recommended to use it at the end of Spell queue and do not team up with characters or Myth Manifest that has Follow-up attacks at the end of round.
  • Another way to prevent Ultimate is choosing characters have reduce Moxie skills
  • With Myth Manifest:
    • Choose Mountain Ghost to go with [Poison] or [Rank Up] team
    • Star of Misfortune can be use to go with [Star] unit team, but limit the use of Ultimate because it is a Buff skill, which can grant boss [Unsparing]

      Unsparing

      Pos Status

      When the caster is attacked, DMG Taken Reduction +25% (-1 stack after trigger).
      stacks.
    • Operatic Reflection is not recommended since it will cast a Debuff skill each round, which will grant Spathodea lots of [Weal]

      Weal

      Shield

      DMG Taken Reduction +5% (stackable up to 50 times, undispellable).
      stacks.

Team Suggestion