Tuesday

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afflatus spirit
damage type mental
Mental
Arcanist
Version 2.1
Debuff
Poison
Support
An arcanist’s work. Exhibited in the 1990s for 21 years. Completed in the fall, on October 30. Originally exhibited in Texas, USA, and later stored in the St. Pavlov Foundation.
Medium
Fear
Afflatus
Phantom Hospitality [Spirit] Motel Owner.
Fragrance note
Floral - Narcissus, Honeysuckle, Ginger, Basil
Dimensions
65 7/20x 19 3/10 x12 99/100 in.
signature
portrait
chibi Chibi
udimo Udimo

Arcane Skills

The Horror’s Delight

skill-1
lv-star icon
lv-unstar icon
lv-unstar icon
1-target attack. Deals 130% Mental DMG. Inflicts 2 instances of [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
on the target for 2 rounds: at the end of the round, deals (the user’s ATK x20%) Genesis DMG to the target; then inflicts 1 instance of the same [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
on another random, legal enemy target if able, repeating up to 2 times.
note icon
A seed of fear.
attr-debuff icon
lv-star icon
lv-star icon
lv-unstar icon
1-target attack. Deals 250% Mental DMG. Inflicts 2 instances of [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
on the target for 2 rounds: at the end of the round, deals (the user’s ATK x20%) Genesis DMG to the target; then inflicts 1 instance of the same [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
on another random, legal enemy target if able, repeating up to 3 times.
note icon
A seed of fear, deeply planted.
attr-debuff icon
lv-star icon
lv-star icon
lv-star icon
1-target attack. Deals 455% Mental DMG. Inflicts 2 instances of [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
on the target for 2 rounds: at the end of the round, deals (the user’s ATK x20%) Genesis DMG to the target; then inflicts 1 instance of the same [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
on another random, legal enemy target if able, repeating up to 4 times.
note icon
A seed of fear, deeply planted and delightfully nurtured.
attr-debuff icon

In Mother’s Arms

skill-2
lv-star icon
lv-unstar icon
lv-unstar icon
Mass debuff. Inflicts Genesis DMG Taken +15% on all enemies for 2 rounds; inflicts Critical Resist Rate -15% (-20% to targets in the [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
status) on all enemies for 2 rounds.
note icon
Exactly what a baby needs.
attr-debuff icon
lv-star icon
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lv-unstar icon
Mass debuff. Inflicts Genesis DMG Taken +25% on all enemies for 2 rounds; inflicts Critical Resist Rate -15% (-20% to targets. in the [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
status) on all enemies for 2 rounds.
note icon
Exactly what a baby —and any adult— needs.
attr-debuff icon
lv-star icon
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Mass debuff. Inflicts Genesis DMG Taken +35% on all enemies for 2 rounds; inflicts Critical Resist Rate -15% (-20% to targets in the [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
status) on all enemies for 2 rounds.
note icon
Exactly what a baby —and any adult— needs, and she makes sure all of those needs ase met.
attr-debuff icon

Please, Come On In

ultimate
Mass attack. Deals 225% Mental DMG to all enemies, inflicts 1 instance of [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
for 2 rounds on the targets hit: at the end of each round, deals (the user’s ATK x20%) Genesis DMG to the target, then deals an additional (Tuesday’s ATK x number of instances of [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
on the target x30%) Genesis DMG that can critically hit to the target; and at the same time, deploys array [Horror Story Night]

Horror Story Night

[Array]

Array

Battlefield effect. Continuously affects characters on the field (only one type of array can exist at a time, whether on the allied or enemy side).
effect: [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
effects on enemies do not decrease in duration on resolve. At the start of the enemy’s round, resolve 1 round of their [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
effects. After the array ends or is replaced, immediately resolve [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
on all enemies.
for 3 rounds.
note icon
Relax, it's nothing but an empty room at the heart of terror.
attr-debuff icon

Inheritance

At Your Service

insight-1 icon
Insight 1
When entering battle, gain [Fear's Cradle]

Fear's Cradle

Pos Status

All allies can score critical hits with their [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
effects. When an ally takes an action, every [Stats Down], [Neg Status], or [Control] status the ally inflicts on an enemy target through this action has a 50% chance to inflict 1 instance of [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
on that target for 1 round: at the end of the round, deals (the user’s ATK x20%) Genesis DMG to the target (undispellable).
. When entering battle, grant Genesis DMG Dealt +15% to self.
insight-2 icon
Insight 2
ATK +5% when the caster enters battle.
insight-3 icon
Insight 3
When entering battle, gain [Room Service]

Room Service

Pos Status

Excess Moxie on allies is temporarily stored. At the end of the round, each character’s stored Moxie is used to replenish their own Moxie if able. Each character can store up to 5 points of Moxie (undispellable).
. When entering battle, gain Moxie +2 for self (triggers only 1 time).

Portray

Lv. 1:
Please, Come On In: The instances of [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
inflicted is increased to 2. The additional Genesis DMG is increased to (Tuesday’s ATK x number of instances of [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
on the target x50%).
Lv. 2:
In Mother’s Arms: At incantation rank 1/2/3, the Genesis DMG Taken is now +30%/40%/50%, and the Critical Resist Rate is now -25% (-30% to targets in the [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
status).
Lv. 3:
Please, Come On In: The instances of [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
inflicted is increased to 3. The additional Genesis DMG is increased to (Tuesday’s ATK x number of instances of [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
on the target x70%).
Lv. 4:
At Your Service: The Genesis DMG Dealt granted to self is now +35%.
Lv. 5:
The Horror’s Delight: At incantation rank 1/2/3, the Mental DMG dealt is increased to 210%/310%/535%, and inflicts 1 instance of the same [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
on another random, legal enemy target if able, now repeating up to 3/4/5 times.

Resonance

Maximum stats

Level:

Insight:

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And the Maid Says And the Maid Says
The [Array] deployed by the carrier grants [Poison] DMG Dealt +4% to all allies and an additional [Poison] DMG Dealt +4% to the carrier. These effects are removed after the Array ends or is replaced.
The [Array] deployed by the carrier grants [Poison] DMG Dealt +5% to all allies and an additional [Poison] DMG Dealt +5% to the carrier. These effects are removed after the Array ends or is replaced.
The [Array] deployed by the carrier grants [Poison] DMG Dealt +6% to all allies and an additional [Poison] DMG Dealt +6% to the carrier. These effects are removed after the Array ends or is replaced.
The [Array] deployed by the carrier grants [Poison] DMG Dealt +7% to all allies and an additional [Poison] DMG Dealt +7% to the carrier. These effects are removed after the Array ends or is replaced.
The [Array] deployed by the carrier grants [Poison] DMG Dealt +8% to all allies and an additional [Poison] DMG Dealt +8% to the carrier. These effects are removed after the Array ends or is replaced.

Other alternative

Offbeat Strides Offbeat Strides
When entering battle, gain 1 Moxie. For each point of Moxie the carrier consumes, gain Genesis DMG Dealt +0.4% and DMG Taken -0.4%, stacking up to 25 times. At the end of the round, if the carrier is in a channel status, the carrier gains Poison DMG Dealt +2%, stacking up to 5 times, this effect lasts 3 rounds.
When entering battle, gain 1 Moxie. For each point of Moxie the carrier consumes, gain Genesis DMG Dealt +0.5% and DMG Taken -0.5%, stacking up to 25 times. At the end of the round, if the carrier is in a channel status, the carrier gains Poison DMG Dealt +2.5%, stacking up to 5 times, this effect lasts 3 rounds.
When entering battle, gain 1 Moxie. For each point of Moxie the carrier consumes, gain Genesis DMG Dealt +0.6% and DMG Taken -0.6%, stacking up to 25 times. At the end of the round, if the carrier is in a channel status, the carrier gains Poison DMG Dealt +3%, stacking up to 5 times, this effect lasts 3 rounds.
When entering battle, gain 1 Moxie. For each point of Moxie the carrier consumes, gain Genesis DMG Dealt +0.7% and DMG Taken -0.7%, stacking up to 25 times. At the end of the round, if the carrier is in a channel status, the carrier gains Poison DMG Dealt +3.5%, stacking up to 5 times, this effect lasts 3 rounds.
When entering battle, gain 1 Moxie. For each point of Moxie the carrier consumes, gain Genesis DMG Dealt +0.8% and DMG Taken -0.8%, stacking up to 25 times. At the end of the round, if the carrier is in a channel status, the carrier gains Poison DMG Dealt +4%, stacking up to 5 times, this effect lasts 3 rounds.
The Fighter's Best Wishes The Fighter's Best Wishes
At the start of the round, if the carrier’s current HP is below 60%, they get DMG Taken -10%; when the carrier attacks, they get Genesis DMG Dealt +7%.
At the start of the round, if the carrier’s current HP is below 65%, they get DMG Taken -10%; when the carrier attacks, they get Genesis DMG Dealt +9%.
At the start of the round, if the carrier’s current HP is below 70%, they get DMG Taken -10%; when the carrier attacks, they get Genesis DMG Dealt +11%.
At the start of the round, if the carrier’s current HP is below 75%, they get DMG Taken -10%; when the carrier attacks, they get Genesis DMG Dealt +13%.
At the start of the round, if the carrier’s current HP is below 80%, they get DMG Taken -10%; when the carrier attacks, they get Genesis DMG Dealt +15%.
Her Second Life Her Second Life
After the carrier casts the mass Ultimate, HP +(the carrier’s ATK x32%) for all allies.
After the carrier casts the mass Ultimate, HP +(the carrier’s ATK x40%) for all allies.
After the carrier casts the mass Ultimate, HP +(the carrier’s ATK x48%) for all allies.
After the carrier casts the mass Ultimate, HP +(the carrier’s ATK x56%) for all allies.
After the carrier casts the mass Ultimate, HP +(the carrier’s ATK x64%) for all allies.

How to Play

Tuesday is one of the key character in the poison quad with the strong interaction with [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
effect.

All the [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
cause by Tuesday will deal Genesis DMG to the target scale by 20% of Tuesday’s ATK, which is lower than most [Poison] characters (30%).
With Insight 1, gains [Fear's Cradle]

Fear's Cradle

Pos Status

All allies can score critical hits with their [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
effects. When an ally takes an action, every [Stats Down], [Neg Status], or [Control] status the ally inflicts on an enemy target through this action has a 50% chance to inflict 1 instance of [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
on that target for 1 round: at the end of the round, deals (the user’s ATK x20%) Genesis DMG to the target (undispellable).
, that make all [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
become Critical hits.
  • If ally inflicts any [Stats Down], [Neg Status], or [Control] status, it has a 50% chance to inflict 1 instance of [Poison]

    Poison

    Neg Status

    At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
    on that target for 1 round, based on ally’s ATK.
  • This inflict effect will be calculated separately, which means more [Stats Down], [Neg Status], or [Control] status, more chances to inflict [Poison]

    Poison

    Neg Status

    At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
    .
  • Only active inflict actions will trigger this effect.
Insight 3 grant Tuesday [Room Service]

Room Service

Pos Status

Excess Moxie on allies is temporarily stored. At the end of the round, each character’s stored Moxie is used to replenish their own Moxie if able. Each character can store up to 5 points of Moxie (undispellable).
, help exceed Moxie on allies can be temporarily stored.
  • At the end of the round, these stored Moxie on allies can be used to recharge the missing Moxie.
  • Each character can store up to 5 Moxie.

With first skill
[The Horror’s Delight]
skill-1
  • Deals DMG and inflicts 2 stacks of [Poison]

    Poison

    Neg Status

    At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
    on the target and 1 stack on another random legal enemy target, repeat 2-4 times based on rank.
  • If there is only 1 enemy left, it will only inflict 2 stacks of [Poison]

    Poison

    Neg Status

    At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
    on the target.

[In Mother’s Arms]
skill-2
is a multi target Debuff skill
  • Increase Genesis DMG Taken and reduce Critical Resist Rate on all enemies for 2 rounds.
  • It’s recommended to use this incantation every 2 rounds to maintain the Debuff.

Ultimate
[Please, Come On In]
ultimate
  • Deals DMG to all enemies, and inflicts 1 stack of [Poison]

    Poison

    Neg Status

    At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
    .
  • Deals additional Generis DMG based on the number of instances of [Poison]

    Poison

    Neg Status

    At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
    on the target, and they can be Critical hits.
  • This skill will also create an [Array]

    Array

    Battlefield effect. Continuously affects characters on the field (only one type of array can exist at a time, whether on the allied or enemy side).
    : [Horror Story Night]

    Horror Story Night

    [Array]

    Array

    Battlefield effect. Continuously affects characters on the field (only one type of array can exist at a time, whether on the allied or enemy side).
    effect: [Poison]

    Poison

    Neg Status

    At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
    effects on enemies do not decrease in duration on resolve. At the start of the enemy’s round, resolve 1 round of their [Poison]

    Poison

    Neg Status

    At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
    effects. After the array ends or is replaced, immediately resolve [Poison]

    Poison

    Neg Status

    At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
    on all enemies.
    in 3 rounds.
  • [Poison]

    Poison

    Neg Status

    At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
    during this [Array] time will not be decreased in duration.
  • At the start of each round when the [Array] is available, [Poison]

    Poison

    Neg Status

    At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
    effect will trigger 1 more time.
  • When the [Array] ends or is replaced, [Poison]

    Poison

    Neg Status

    At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
    will be resolved on all enemies.

Operate / Rotation

  • The optimal cycle should be within 3-4 rounds.
  • Use
    [In Mother’s Arms]
    skill-2
    every 2 rounds.
  • Do not use Ultimate when the [Array] is available.

skill-2
Cast this incantation every 2 rounds to maintain Debuff
skill-1
Use to inflicts more [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
and gain Moxie
ultimate
Use this to active [Array] [Horror Story Night]

Horror Story Night

[Array]

Array

Battlefield effect. Continuously affects characters on the field (only one type of array can exist at a time, whether on the allied or enemy side).
effect: [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
effects on enemies do not decrease in duration on resolve. At the start of the enemy’s round, resolve 1 round of their [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
effects. After the array ends or is replaced, immediately resolve [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
on all enemies.
and only use it again when the [Array] ends

Team Suggestion

Insight Materials

Resonance Materials