Joe








Reality
Medium
Afflatus
Fragrance note
Dimensions




Table of Contents
Arcane Skills
Hardness Testing




Burn
Neg Status
Burn
Neg Status





Burn
Neg Status
Burn
Neg Status





Burn
Neg Status
Burn
Neg Status


Heat Treating




Shield
Shield
Burn
Neg Status
Tempering
Burn
Neg Status





Shield
Shield
Burn
Neg Status
Tempering
Burn
Neg Status





Shield
Shield
Burn
Neg Status
Tempering
Burn
Neg Status


Over the Haight Street!

Burn
Neg Status
Burn
Neg Status
Burn
Neg Status
Burn
Neg Status


Inheritance
Bodily Furnace

Insight 1
Burn
Neg Status
Burn
Neg Status
Burn
Neg Status
Burn
Neg Status
Burn
Neg Status

Insight 2

Insight 3
Burn
Neg Status
Freeze
Control
Cold
Control
Freeze
Control
Freeze
Control
Burn
Neg Status
Portray
Lv. 1:Tempering
Burn
Neg Status
Burn
Neg Status
Burn
Neg Status
Burn
Neg Status
Burn
Neg Status
Resonance
Maximum stats
Level:
Insight:



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How to Play
Burn
Neg Status
Preignition
Pos Status
Burn
Neg Status
- Every times J inflicts [Burn] on an enemy, he grants one stack of [Burn] to self.
- Everytime J attacks, the amount of [Burn] he has will be triggered immediately without waiting till the end of the round.
- If J counterattacks continuously, each attack activate [Burn] will cause J to lose HP continuously.
- For each stack of [Burn] on self, J will also gain ATK percentage equal to half the number of stacks of [Burn] on self.
- Take 50% DMG from [Burn] and never fall below 15% HP.
- J will immune to [Freeze]
Freeze
Control
Cannot act. Dispels the effect after taking Mental DMG attack.Cold
Control
When there are 2 stacks, turn into [Freeze]Freeze
Control
Cannot act. Dispels the effect after taking Mental DMG attack.Freeze
Control
Cannot act. Dispels the effect after taking Mental DMG attack. - The [Burn] effect applied to himself can be up to 35 stacks (common [Burn] only have maximum 30 stacks).
- At the start of the round, if J is below 50% HP, dispel all non-Burn [Stats Down] and [Neg Status] from self, then grant Critical Rate +20% to self for 1 round.

- Deals DMG to target and inflict 2 stacks of [Burn].
- For each stack of [Burn] on self, grant all allies DMG Dealt +1% for 2 rounds.
- The amount of DMG Bonus will be fixed at the time of skill casted.

- Provide allies with a [Shield]
Shield
Shield
Blocks certain DMG for a certain duration. - For each stack of [Burn] on self, grants an additional 3% Shield Factor.
- If [Burn] is triggered during J’s attacks, from the effect of Insight 1, it will reduce his HP.
- Otherwise, the [Burn] activated at the end of the round will have its DMG reduced by the [Shield].
- When the shielded allies are attacked, J ripostes with [Tempering]
Tempering
Mass attack. Deals 30% Reality DMG to all enemies. Inflicts 2 stacks of [Burn]Burn
Neg Status
Healing Taken -15% (unstackable). At the end of the round, takes (the holder’s ATK x4%) Genesis DMG (stackable up to 30 times, multiple stacks of [Burn] is regarded as 1 [Neg Status], removes 50% of the stacks when triggered). - The number of ripostes is equal to the amount of allies who have J’s [Shield] and being attacked by enemies.
- The ripostes is considered as a Follow up Attack.
- If J’s [Shield] is present and another [Shield] is applied, that [Shield] will replace J’s [Shield] if it has more HP than the previous one (with Ms. NewBabel’s Euphoria, she has the ability to increase the HP of old [Shield], which can work around this).

- Deals DMG and apply the amount of [Burn] on self to all enemies.
- After applying [Burn], for each stacks exceeds 30, the DMG will be increased by 10%.
- The exceed [Burn] stacks will only be calculated based on the chosen target, so choose the enemy with the highest [Burn] stacks to maximize the DMG Bonus.
- J does not gain [Burn] in this attack.
Operate / Rotation
- Maintaining the [Shield] and ripostes by using [Heat Treating]
- To increase DMG Bonus, use [Hardness Testing]
- Wait for J and enemies to have high the [Burn] stacks, then use [Over the Haight Street!]


Shield
Shield

Team Suggestion
Burn
Neg Status