Sentinel

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afflatus mineral
damage type reality
Reality
Arcanist
Version 3.0
DPS
Support
Bloodtithe
An arcanist’s work. Exhibited in the early 20th century for 26 years. Completed in the winter on December 22. Originally exhibited in Rouen, Seine-Maritime, France, the exhibit later toured all over Europe.
Medium
Stone Statue
Afflatus
Sulfur of Inferno [Mineral], Fight Fire with Fire
Fragrance note
Chypre - Oakmoss, Mint, Saltpeter, Myrrh, Aromatic Cinnamon, Sulfur
Dimensions
62 63/64x20 55/64x15 23/64 in.
signature
portrait
chibi Chibi
udimo Udimo

Profile

Expiation
skill-1
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1-target attack. Deals 130% Reality DMG. This attack counts as a
[Retribution]
. After attacking, gains 2 stacks of
[Fresh Wound]
; gains an extra
[Bloodtithe]
+1 if actively used.
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All have sinned.
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1-target attack. Deals 195% Reality DMG. This attack counts as a
[Retribution]
. After attacking, gains 3 stacks of
[Fresh Wound]
; gains an extra
[Bloodtithe]
+1 if actively used.
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All have sinned, and must pay their dues.
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1-target attack. Deals 325% Reality DMG. This attack counts as a
[Retribution]
. After attacking, gains 5 stacks of
[Fresh Wound]
; gains an extra
[Bloodtithe]
+1 if actively used.
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All have sinned, and must pay their dues—I stand counted among them.
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Night Watch
skill-2
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Self channel. Enters the
[Hour of Repentance]
status and gains 6 stacks of
[Dread Bullet]
; additionally gains 2 stacks of
[Locked On]
if not already under
[Hour of Repentance]
. Consumes 1 point of Bloodtithe to grant 6 stacks of
[Dread Bullet]
to the adjacent ally in front.
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I shall stand as watcher.
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Self channel. Enters the
[Hour of Repentance]
status and gains 9 stacks of
[Dread Bullet]
; additionally gains 2 stacks of
[Locked On]
if not already under
[Hour of Repentance]
. Consumes 1 point of Bloodtithe to grant 9 stacks of
[Dread Bullet]
to the adjacent ally in front.
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I shall stand as watcher, as sentinel.
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Self channel. Enters the
[Hour of Repentance]
status and gains 15 stacks of
[Dread Bullet]
; additionally gains 2 stacks of
[Locked On]
if not already under
[Hour of Repentance]
. Consumes 1 point of Bloodtithe to grant 15 stacks of
[Dread Bullet]
to the adjacent ally in front.
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I shall stand as watcher, as sentinel, as a shield against the dark.
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Infernal Mercy
ultimate
Mass attack. Deals 300% Reality DMG to all enemies. This attack counts as a
[Retribution]
; does not take up the allied Incantation Draw Limit.
For every stack of
[Fresh Wound]
owned,
[Retribution]
multiplier +2%.
Removes all stacks of
[Fresh Wound]
from self; each stack of
[Fresh Wound]
removed restores (Missing HP x5%) HP.
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All wickedness shall be judged—and none shall go unaccounted.
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Sin Brought to Light
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Insight 1
The team accumulates
[Bloodtithe]
when losing HP.
When an ally has
[Dread Bullet]
, they gain Critical Rate +30%.
When an ally triggers
[Dread Bullet]
, they gain DMG Bonus +(carrier’s Max HP x0.25%), with excess Critical Rate converted into 80% Critical DMG.
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Insight 2
DMG Dealt +8% when entering battle.
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Insight 3
When triggering Bullet effect, has a 50% chance to trigger this effect: If below 5 Moxie, gains Moxie +1; gains 1 stack of
[Fresh Wound]
otherwise.
Lv. 1:
Sin Brought to Light:
[Dread Bullet]
‘s Critical Rate bonus is increased to 40%; when attacking, DMG Bonus multiplier based on Max HP is increased to 0.3%. The ratio of Bloodtithe points increased from
[Fresh Wound]
is increased to 100%.
Lv. 2:
Night Watch: The number of
[Dread Bullet]
stacks granted to self and the adjacent ally in front is increased to 9/12/18. At the start of the round, the number of
[Locked On]
stacks granted by
[Hour of Repentance]
is increased to 3.
Lv. 3:
Expiation: The Reality DMG dealt is increased to 150/225/375%.
[Retribution]
multiplier granted by
[Hour of Repentance]
is increased to 15%.
Lv. 4:
Infernal Mercy: The Reality DMG dealt is increased to 450%.
Lv. 5:
Sin Brought to Light:
[Dread Bullet]
‘s Critical Rate bonus is increased to 60%; when attacking, DMG Bonus multiplier based on Max HP is increased to 0.4%; the “excess Critical Rate to Critical DMG” conversion rate is increased to 100%.

Resonance

Maximum stats

Level:

Insight:

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