
Hypothesis of Exhibition


Reality
Stage mechanism
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The main boss is Strange Doctor, score is earned by attacking it.
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Beast and Plant afflatus units gain 20% stats increase in ATK, DEF and HP
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Our allies after cast a non-attack skill will gain 1 [Rousing Morale]
Rousing Morale
Pos Status
DMG Bonus +50% when attacking (reduced by 1 stack on trigger).Rousing Morale
Pos Status
DMG Bonus +50% when attacking (reduced by 1 stack on trigger). -
At the start of each round, Strange Doctor will enter [Mastermind]
Mastermind
Pos Status
Will not be prioritized as a secondary target. When attacked by Reality DMG, DMG Taken Reduction +50% (undispellable).- If Futurism is in [Control] status, exit that status, gain Futurism 3 [Dynamo]
Dynamo
Special
A product of technology used for meticulous machinery (up to 30 stacks, undispellable).True Form Exposed
Neg Status
When attacked by Reality DMG, DMG Taken Reduction -100%, and cannot enter [Mastermind]Mastermind
Pos Status
Will not be prioritized as a secondary target. When attacked by Reality DMG, DMG Taken Reduction +50% (undispellable).
- If Futurism is in [Control] status, exit that status, gain Futurism 3 [Dynamo]
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If all robots are dead, Strange Doctor will suffer [True Form Exposed]
True Form Exposed
Neg Status
When attacked by Reality DMG, DMG Taken Reduction -100%, and cannot enter [Mastermind]Mastermind
Pos Status
Will not be prioritized as a secondary target. When attacked by Reality DMG, DMG Taken Reduction +50% (undispellable). -
Strange Doctor rotation:
- First, it will buff DMG bonus to all enemies and gain Futurism 1 [Dynamo]
Dynamo
Special
A product of technology used for meticulous machinery (up to 30 stacks, undispellable). - Second, it will attack 2 units with the highest HP percentages, inflict Ultimate Might -15% for 1 round, if there’s no Test robot 2 on the field, summon it (up to 4 enemies on field).
- Repeat the above two steps.
- Ultimate will gain a Shield for 2 rounds, enter prepare status for 2 rounds then dispel all [Neg Status] on self, gain Futurism with 2 [Dynamo]
Dynamo
Special
A product of technology used for meticulous machinery (up to 30 stacks, undispellable).
- First, it will buff DMG bonus to all enemies and gain Futurism 1 [Dynamo]
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Futurism mechanism:
- Enters battle, gain 4 [Dynamo]
Dynamo
Special
A product of technology used for meticulous machinery (up to 30 stacks, undispellable). - At the end of each turn or being attacked, lose 1 [Dynamo]
Dynamo
Special
A product of technology used for meticulous machinery (up to 30 stacks, undispellable). - If lose all [Dynamo]
Dynamo
Special
A product of technology used for meticulous machinery (up to 30 stacks, undispellable).Staggered
Special
Cannot act. - When in [Burn]
Burn
Neg Status
Healing Taken -15% (unstackable). At the end of the round, takes (the holder’s ATK x4%) Genesis DMG (stackable up to 30 times, multiple stacks of [Burn] is regarded as 1 [Neg Status], removes 50% of the stacks when triggered).Poison
Neg Status
At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.Corrode
Neg Status
When a round ends, takes Genesis DMG based on the carrier’s current HP. - Every turn, it attacks 2 units with the highest HP percentages.
- Enters battle, gain 4 [Dynamo]
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Test robots 1 and 2 have DMG taken fixed at 1, and has total HP of 8 and 3.
Crisis Column mode
- If any enemies use Ultimates, gain 2 [Sturdiness]
Sturdiness
Pos Status
When the caster is attacked, DMG Taken Reduction +25% (-1 stack after trigger).
Strategy and tips
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Prioritize Beast & Plant units since they deal more damage.
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Focus on dealing with Futurism and Strange Doctor.
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When Futurism is not in [Staggered]
Staggered
Special
Cannot act.Staggered
Special
Cannot act. -
Inflict DoT effects like [Burn]
Burn
Neg Status
Healing Taken -15% (unstackable). At the end of the round, takes (the holder’s ATK x4%) Genesis DMG (stackable up to 30 times, multiple stacks of [Burn] is regarded as 1 [Neg Status], removes 50% of the stacks when triggered).Poison
Neg Status
At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.Corrode
Neg Status
When a round ends, takes Genesis DMG based on the carrier’s current HP.