Bathyal Zone 300M-III

Recommended

  • Mineral units
  • Insight III Level 40

Stage environment

[Enemy] Stronger Afflatus Damage +40%. When being attacked by a non-stronger Afflatus, Final DMG Taken Reduction +20%. After round 15 in battle, all monsters gain the Frenzy status.
[Ally] At the end of the round, characters who haven’t taken action this round get 1 stack of
[Crippling Weakness]
and 3 stacks of
[Flinch]
.
[Ally] After casting an ultimate, all enemies gain Moxie +1.
[Enemy] Whenever being attacked, the attacker gets non-Stronger Afflatus Damage -60% for that attack.

Enemy info

No. 1

P.S

Anjo Nala headicon
BEAST

Anjo Nala

Insight III Level 40

HP: 650,878

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF SS
HP 650,878
ATK 1,541
Reality DEF 958
Mental DEF 958
Critical Technique 255
Critical Rate 16.3%
Critical Resist Rate 0%
Critical DMG 122.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Control Resilience
When a unit is inflicted with a Control status, they gain Resistance to that Control status based on their Resilience. When gaining that Resistance, the value of that Resistance is based on the unit's Control Resilience, while the duration of that Resistance is based on the round duration of the inflicted Control status.
100%
Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Petrify Resistance
When a unit is inflicted with a [Petrify] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Oath Bound
When entering battle, gain Moxie +5. When attacked by a 1-target attack while in a [Channel] status, this unit gets Moxie -1. When Horn and Tail Enveiled dies, this unit gets Moxie -5.
For Survival’s Sake
At the start of the round, if HP is below 75%/50%/25%, gain Moxie +2/5/10 and 5/7/10 stacks of
[Unsparing]
, each effect triggers up to 1 time.
Anjo Nala + ' skill 1'

Feast of Lust

attr-debuff icon
1-target attack. Deals 200% Mental DMG to the leftmost enemy and inflicts 4 stacks of
[Flinch]
on the target hit; when not in a [Channel] status, deals an additional 150% Mental DMG and recovers 6% missing HP.
Anjo Nala + ' skill 2'

Angel's Temptation

attr-debuff icon
Mass attack. Deals 150% Mental DMG to all enemies and inflicts 2 stacks of
[Flinch]
on the targets hit; when not in a [Channel] status, deals an additional 100% Mental DMG and recovers 6% missing HP.
Anjo Nala + ' ultimate'

Interwoven Dreams

Self channel. Enters the channel status, summons Horn and Tail Enveiled to battle, and gains Moxie +10. Each round, consumes 2 Moxie to perform a mass attack that deals 400% Mental DMG and inflicts 5 stacks of
[Flinch]
on all enemies (the channel status is removed if there isn’t enough Moxie; while in the channel status, Anjo Nala gains Max Moxie +5 and Control Immunity).
Horn and Tail Enveiled headicon
BEAST

Horn and Tail Enveiled

Insight III Level 40

HP: 121,432

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF SS
HP 121,432
ATK 1,629
Reality DEF 958
Mental DEF 958
Critical Technique 269
Critical Rate 16.8%
Critical Resist Rate 0%
Critical DMG 123.5%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Control Resilience
When a unit is inflicted with a Control status, they gain Resistance to that Control status based on their Resilience. When gaining that Resistance, the value of that Resistance is based on the unit's Control Resilience, while the duration of that Resistance is based on the round duration of the inflicted Control status.
100%
Worship of Fertility
After entering battle, casts an ultimate and grants 50% of this unit’s Reality DEF and Mental DEF to Anjo Nala (removed after death).
Sensual Reception
Right before attacking, if Anjo Nala is not in a [Channel] status, recover (Missing HP x15%) HP; if Anjo Nala is not in the [Channel] status, this unit loses own (Current HP x20%) HP; after being attacked, lose (Current HP x5%) HP; after being attacked by an ultimate, lose (Current HP x20%) HP.
Horn and Tail Enveiled + ' skill 1'

Licked by Thorns

attr-attack icon
1-target attack. Deals 200% Reality DMG to the enemy with the highest Moxie; after attacking, shifts the target 3 positions forward.
Horn and Tail Enveiled + ' skill 2'

Passionate Embrace

attr-debuff icon
1-target attack. Deals 300% Reality DMG to the leftmost enemy and inflicts 4 stacks of
[Flinch]
on the target.
Horn and Tail Enveiled + ' ultimate'

Together, Into the Abyss

Mass attack. Deals 400% Reality DMG to all enemies; on hit, inflicts
[Captivated]
for 2 rounds on the leftmost enemy and rearranges enemy positions.

Stage info

  • There is only 1 enemy: Anjo Nala.
  • In the beginning of the battle, Anjo Nala already have 5 Moxie to cast Ultimate.
    • When casting Ultimate, she will summon another enemy.
    • New enemy combine with Anjo Nala will make the amount of DMG our allies receive is extremely large.
    • When in channeling status of Ultimate, she will consume Moxie and deal Mass attack to our team.
  • When our ally use Ultimate, all enemies will gain 1 Moxie.
  • When Anjo Nala is in channeling status, if she receive single-target attack, she will lose 1 Moxie.
  • If the summoned enemy is defeated, Anjo Nala will lose 5 Moxie.

Strategy and tips

  • If there are Anjo Nala and the summoned enemy, focus on attacking the summoned enemy first.
  • Bring sustain units to withstand attacks from Anjo Nala and the summoned enemy.
  • Can bring units with ability to reduce Moxie or with
    [Seal]
    ,
    [Nightmare]
    effect to prevent Anjo Nala from casting Ultimate. Focus on using these reduce Moxie skills on the round that Anjo Nala prepares to cast Ultimate.
  • Ideally, bring 1 DPS unit, 1 sustain unit and 2 units who can prevent Ultimate.
  • Try to make every ally perform at least 1 action in the round to limit receiving
    [Crippling Weakness]
    ,
    [Flinch]
    effects.
  • You can choose any Myth Manifests based on your team
    • Using Operatic Reflection will gain more Moxie that helps prevent Ultimate.
    • With Mountain Ghost, it helps rank up incantations, useful for allies who can reduce Moxie with rank 2/3 incantations.

Team suggestion

Reveries Clears Database - 300M-III