
Wind of the Ravages


Reality
Stage mechanism
-
Star and Mineral afflatus units gain 20% stats increase in ATK, DEF and HP
-
Ally after taking an action, gain Eureka +1 (triggers up to 1 time per character per round).
- There are the boss Bearer of Hardship, and its minion, Windfury Incarnate
- The boss, Bearer of Hardship:
- At the start of the battle, gains 20 stack of [Quiet Grudge].
- On revival, it will regain 20 stacks of [Quiet Grudge] and remove all [Etched Malice]
Etched Malice
Neg Status
Mental DMG Taken +3% (stackable up to 30 times). - At the start of the round, the boss will inflict [Bloodthirst]
Bloodthirst
Special
ATK +10%, Reality DEF -15%, Mental DEF -15%. - When being attacked, applies 1 stack of [Scattering Winds]
Scattering Winds
Neg Status
Critical Resist Rate -5%, Critical DEF -5% (stacks up to 20 times; each stack is timed independently).
- As the boss’s second attack, the main threat to our allies:
- For every 2 stacks of [Quiet Grudge], it will put 1 [Infernal Resentment] incatation to our Spelldock.
- Regains 15 stack of [Quiet Grudge].
- Enter [Channel] status and in the next round, it will trigger all [Infernal Resentment] incantations that deals massive DMG to our allies.
- Another threat is the boss’s Ultimate:
- It will enter [Channel] status and not act for 2 rounds and gain an amount of [Shield].
- If [Shield] is lost, it can not act for 1 round and gains DMG Taken Reduction -50% for 4 rounds.
- If [Shield] is not be destroyed after 2 rounds:
- Deals AoE Reality DMG to our allies.
- Regain 20 stacks of [Quiet Grudge] and remove all [Etched Malice]
Etched Malice
Neg Status
Mental DMG Taken +3% (stackable up to 30 times). - Place 20 [Infernal Resentment] incatations to our Spelldock.
- The minion, Windfury Incarnate:
- At the start of the battle, gains 1 stack of [Windfury]
Windfury
Force Field
Grants DMG Dealt +3% to all allies (stacks up to 32 times, undispellable). - At the end of the round, doubles the stack of [Windfury]
Windfury
Force Field
Grants DMG Dealt +3% to all allies (stacks up to 32 times, undispellable). - If [Windfury]
Windfury
Force Field
Grants DMG Dealt +3% to all allies (stacks up to 32 times, undispellable). - If [Windfury]
Windfury
Force Field
Grants DMG Dealt +3% to all allies (stacks up to 32 times, undispellable). - When being defeated, deals Genesis DMG equal to 30% Max HP of Bearer of Hardship.
- At the start of the battle, gains 1 stack of [Windfury]
- Attack Bearer of Hardship or Windfury Incarnate will remove 1 stack of [Quiet Grudge] and inflict 1 stack of [Etched Malice]
Etched Malice
Neg Status
Mental DMG Taken +3% (stackable up to 30 times).
Crisis Column mode
- Both allies and enemies when being attacked, if in a [Channel] status, DMG Taken -30%.
Strategy and tips
- Prioritize Star and Mineral with Mental DMG units since they deal more damage.
- Use AoE skills to attack enemies since it will help reduce 2 [Quiet Grudge] stacks, try to reduce the stacks as much as possible.
- If you end up having [Infernal Resentment] incantations in the Spelldock, use them immediately since we can only survive with 1 or 2 [Infernal Resentment] incantations, more than that can kill entire team.
- If the boss is in Ultimate [Channel] status, you must destroy the [Shield] of the boss before the next 2 rounds or you will lose the Raid, since it will put 20 stacks of [Infernal Resentment] and we can not remove them fast enough.