Wind of the Ravages

Wind of the Ravages

afflatus mineral
damage type reality
Reality

Stage mechanism

  • Star and Mineral afflatus units gain 20% stats increase in ATK, DEF and HP
  • Ally after taking an action, gain Eureka +1 (triggers up to 1 time per character per round).

  • There are the boss Bearer of Hardship, and its minion, Windfury Incarnate

  • The boss, Bearer of Hardship:
    • At the start of the battle, gains 20 stack of [Quiet Grudge].
    • On revival, it will regain 20 stacks of [Quiet Grudge] and remove all [Etched Malice]

      Etched Malice

      Neg Status

      Mental DMG Taken +3% (stackable up to 30 times).
      stacks.
    • At the start of the round, the boss will inflict [Bloodthirst]

      Bloodthirst

      Special

      ATK +10%, Reality DEF -15%, Mental DEF -15%.
      to our ally with the highest ATK for 1 round.
    • When being attacked, applies 1 stack of [Scattering Winds]

      Scattering Winds

      Neg Status

      Critical Resist Rate -5%, Critical DEF -5% (stacks up to 20 times; each stack is timed independently).
      to Windfury Incarnate.

  • As the boss’s second attack, the main threat to our allies:
    • For every 2 stacks of [Quiet Grudge], it will put 1 [Infernal Resentment] incatation to our Spelldock.
    • Regains 15 stack of [Quiet Grudge].
    • Enter [Channel] status and in the next round, it will trigger all [Infernal Resentment] incantations that deals massive DMG to our allies.

  • Another threat is the boss’s Ultimate:
    • It will enter [Channel] status and not act for 2 rounds and gain an amount of [Shield].
    • If [Shield] is lost, it can not act for 1 round and gains DMG Taken Reduction -50% for 4 rounds.
    • If [Shield] is not be destroyed after 2 rounds:
      • Deals AoE Reality DMG to our allies.
      • Regain 20 stacks of [Quiet Grudge] and remove all [Etched Malice]

        Etched Malice

        Neg Status

        Mental DMG Taken +3% (stackable up to 30 times).
        stacks.
      • Place 20 [Infernal Resentment] incatations to our Spelldock.

  • The minion, Windfury Incarnate:
    • At the start of the battle, gains 1 stack of [Windfury]

      Windfury

      Force Field

      Grants DMG Dealt +3% to all allies (stacks up to 32 times, undispellable).
      .
    • At the end of the round, doubles the stack of [Windfury]

      Windfury

      Force Field

      Grants DMG Dealt +3% to all allies (stacks up to 32 times, undispellable).
      .
    • If [Windfury]

      Windfury

      Force Field

      Grants DMG Dealt +3% to all allies (stacks up to 32 times, undispellable).
      is >= 4, grant Incantation Might +20% to all allies for 1 rounds.
    • If [Windfury]

      Windfury

      Force Field

      Grants DMG Dealt +3% to all allies (stacks up to 32 times, undispellable).
      is >= 8, grant DMG Reduction +30% to all allies for 1 rounds.
    • When being defeated, deals Genesis DMG equal to 30% Max HP of Bearer of Hardship.

  • Attack Bearer of Hardship or Windfury Incarnate will remove 1 stack of [Quiet Grudge] and inflict 1 stack of [Etched Malice]

    Etched Malice

    Neg Status

    Mental DMG Taken +3% (stackable up to 30 times).
    to the boss.

Crisis Column mode

  • Both allies and enemies when being attacked, if in a [Channel] status, DMG Taken -30%.

Strategy and tips

  • Prioritize Star and Mineral with Mental DMG units since they deal more damage.
  • Use AoE skills to attack enemies since it will help reduce 2 [Quiet Grudge] stacks, try to reduce the stacks as much as possible.
  • If you end up having [Infernal Resentment] incantations in the Spelldock, use them immediately since we can only survive with 1 or 2 [Infernal Resentment] incantations, more than that can kill entire team.
  • If the boss is in Ultimate [Channel] status, you must destroy the [Shield] of the boss before the next 2 rounds or you will lose the Raid, since it will put 20 stacks of [Infernal Resentment] and we can not remove them fast enough.

Team suggestions