Bathyal Zone 250M-II

Recommended

  • Star units
  • Insight III Level 30

Stage environment

[Enemy] Stronger Afflatus Damage +40%. When being attacked by a non-stronger Afflatus, Final DMG Taken Reduction +20%. After round 15 in battle, all monsters gain the Frenzy status.
[Ally] At the start of the round, if under a [Control] status, get Moxie -1.
[Enemy] DMG Heal +20%.
[Ally] After casting an ultimate, suffer [Disconcert]

Disconcert

Neg Status

Cannot gain Moxie.
for 2 rounds.

Stage info

  • There are main boss: Mysterious Medical Kit and other Sturdy Stone Knights, you just need to defeat Mysterious Medical Kit to pass the stage.
  • Sturdy Stone Knight can deal significant DMG to our allies, and it has a unique effect: [Stone Skin].
    • At the start of the round, if it does not have the [Stone Skin] status, it will gain 3 [Stone Skin] stacks and go into [Petrify]

      Petrify

      Control

      Cannot act. Dispels the effect after taking Reality DMG attack.
      status.
    • Each time it acts or takes DMG, it will lose 1 [Stone Skin] stack.
  • In the first 3 rounds, Mysterious Medical Kit will not act, after that it will recover all HP and turn into Carbuncle.
    • If we reduce Carbuncle’s HP to 50%, it will become Mysterious Medical Kit again.
    • In the next 2 rounds, if we do not defeat Mysterious Medical Kit, it will become Carbuncle again.
  • If the main boss is being attacked or any of Sturdy Stone Knights are defeated, it will be inflicted 1 [Flinch]

    Flinch

    Neg Status

    DMG Taken Reduction -1%, Genesis DMG Taken +1% (stackable, undispellable).
    stack.
  • When our character casts Ultimate, they can not gain Moxie for 2 rounds

Strategy and tips

  • We can control Sturdy Stone Knight by attacking it multiple times, make it unable to act, so any units with multi-target attacks or high attack frequency is preferable.
  • When the boss HP is below 50%, in the next 2 round, we need to try to deal DMG to finish off Carbuncle
  • Try to attack Carbuncle and defeat multiple Sturdy Stone Knights to stack up [Flinch]

    Flinch

    Neg Status

    DMG Taken Reduction -1%, Genesis DMG Taken +1% (stackable, undispellable).
    , up to 30-50 stacks and then you can focus on dealing DMG to Carbuncle to finish it.
  • Myth Manifest Star of Misfortune will be ideal for this stage since it helps reduce [Stone Skin] stacks, but other Myth Manifests can also be used.

Team Suggestion