Bathyal Zone 250M-II

Recommended

  • Star units
  • Insight III Level 30

Stage environment

[Enemy] Stronger Afflatus Damage +40%. When being attacked by a non-stronger Afflatus, Final DMG Taken Reduction +20%. After round 15 in battle, all monsters gain the Frenzy status.
[Ally] At the start of the round, if under a [Control] status, get Moxie -1.
[Enemy] DMG Heal +20%.
[Ally] After casting an ultimate, suffer
[Disconcert]
for 2 rounds.

Enemy info

No. 1

Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Mysterious Medical Kit headicon
MINERAL

Mysterious Medical Kit

Insight III Level 30

HP: 728,595

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF SS
HP 728,595
ATK 1,505
Reality DEF 479
Mental DEF 479
Critical Technique 249
Critical Rate 16.1%
Critical Resist Rate 0%
Critical DMG 122.5%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%
Carbuncle Reincarnation
A massive Critter is sealed inside the box. When
[Carbuncle Reincarnation]
disappears, it appears and reverts to its original form.
King Offstage headicon
MINERAL

King Offstage

Insight III Level 30

HP: 728,595

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF SS
HP 728,595
ATK 1,505
Reality DEF 958
Mental DEF 958
Critical Technique 249
Critical Rate 16.1%
Critical Resist Rate 0%
Critical DMG 122.5%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Control Resilience
When a unit is inflicted with a Control status, they gain Resistance to that Control status based on their Resilience. When gaining that Resistance, the value of that Resistance is based on the unit's Control Resilience, while the duration of that Resistance is based on the round duration of the inflicted Control status.
100%
The King’s Dignity
After attacking, gain 1 stack of
[Unsparing]
. After being attacked, gain 1 stack of
[Flinch]
.
Sacrificial Wounds
When entering the field, recover all missing HP for self; when another ally dies, gain 5 stacks of
[Flinch]
for self.
Sealed Resurgence
At the start of the round, if HP is below 50%, enter the
[Carbuncle Reincarnation]
status for 3 rounds.
King Offstage + ' skill 1'

Playful Mindset

attr-attack icon
1-target attack. Deals 250% Mental DMG.
King Offstage + ' skill 2'

Golden Atmosphere

attr-attack icon
Mass attack. Deals 175% Mental DMG to 2 enemies.
King Offstage + ' ultimate'

Property and Expression

Mass attack. Deals 400% Mental DMG to all enemies. Purifies 2 types of random negative statuses from self.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.
Sturdy Stone Knight headicon
MINERAL

Sturdy Stone Knight

Insight III Level 30

HP: 81,602

Stats

ATK A
Reality DEF SS
Critical Technique C+
Mental DEF B+
HP 81,602
ATK 1,440
Reality DEF 1,000
Mental DEF 667
Critical Technique 216
Critical Rate 15%
Critical Resist Rate 0%
Critical DMG 120.8%
Critical DEF 21%
DMG Bonus 22.7%
DMG Taken Reduction 17.4%

Resistance

Daze Resistance
When a unit is inflicted with a [Daze] status, they have a chance to resist that status based on their resistance to the status.
100%
Sleep Resistance
When a unit is inflicted with a [Sleep] status, they have a chance to resist that status based on their resistance to the status.
100%
Freeze Resistance
When a unit is inflicted with a [Freeze] status, they have a chance to resist that status based on their resistance to the status.
100%
Disarm Resistance
When a unit is inflicted with a [Disarm] status, they have a chance to resist that status based on their resistance to the status.
100%
Silence Resistance
When a unit is inflicted with a [Silence] status, they have a chance to resist that status based on their resistance to the status.
100%
Seal Resistance
When a unit is inflicted with a [Seal] status, they have a chance to resist that status based on their resistance to the status.
100%
Taciturn Resistance
When a unit is inflicted with a [Taciturn] status, they have a chance to resist that status based on their resistance to the status.
100%
Captivated Resistance
When a unit is inflicted with a [Captivated] status, they have a chance to resist that status based on their resistance to the status.
100%
Hard as Stone
At the start of the round, if not in the
[Stone Skin]
status, enter the
[Petrify]
status for 1 round, then gain 3 stacks of
[Stone Skin]
and recover 15% of Missing HP.
Crack in the Stone
After being attacked or after taking an action, lose 1 stack of
[Stone Skin]
; when being attacked while not in the
[Stone Skin]
status, Critical Resist Rate -75%.
Sturdy Stone Knight + ' skill 1'

Swift Chop

attr-attack icon
1-target attack. Deals 100% Reality DMG plus (own Reality DEF x100%) Genesis DMG.
Sturdy Stone Knight + ' skill 2'

Swift Slice

attr-attack icon
Mass attack. Deals 100% Reality DMG to 2 enemies plus (own Reality DEF x50%) Genesis DMG.
Sturdy Stone Knight + ' ultimate'

Glory of the Bedrock

1-target attack. Deals 400% Reality DMG; on hit, inflicts
[Daze]
for 1 round on the target and deals an additional (own Reality DEF x150%) Genesis DMG.

Stage info

  • There are main boss: Mysterious Medical Kit and other Sturdy Stone Knights, you just need to defeat Mysterious Medical Kit to pass the stage.
  • Sturdy Stone Knight can deal significant DMG to our allies, and it has a unique effect: [Stone Skin].
    • At the start of the round, if it does not have the [Stone Skin] status, it will gain 3 [Stone Skin] stacks and go into
      [Petrify]
      status.
    • Each time it acts or takes DMG, it will lose 1 [Stone Skin] stack.
  • In the first 3 rounds, Mysterious Medical Kit will not act, after that it will recover all HP and turn into Carbuncle.
    • If we reduce Carbuncle’s HP to 50%, it will become Mysterious Medical Kit again.
    • In the next 2 rounds, if we do not defeat Mysterious Medical Kit, it will become Carbuncle again.
  • If the main boss is being attacked or any of Sturdy Stone Knights are defeated, it will be inflicted 1
    [Flinch]
    stack.
  • When our character casts Ultimate, they can not gain Moxie for 2 rounds

Strategy and tips

  • We can control Sturdy Stone Knight by attacking it multiple times, make it unable to act, so any units with multi-target attacks or high attack frequency is preferable.
  • When the boss HP is below 50%, in the next 2 round, we need to try to deal DMG to finish off Carbuncle
  • Try to attack Carbuncle and defeat multiple Sturdy Stone Knights to stack up
    [Flinch]
    , up to 30-50 stacks and then you can focus on dealing DMG to Carbuncle to finish it.
  • Myth Manifest Star of Misfortune will be ideal for this stage since it helps reduce [Stone Skin] stacks, but other Myth Manifests can also be used.

Team suggestion

Reveries Clears Database - 250M-II