Character Archetype / Trait
Notice!
The data is continuously updated, and the following content may not be
final.
Table of Contents
Array
Have [Array] skill effect.
Array
Battlefield effect. Continuously affects characters on the field (only one type of array can exist at a time, whether on the allied or enemy side).
Characters
Buff
With [Buff] effects.
Stats Up
Increasing attributes.
Characters
Pos Status
Provide special status, increase attributes.
Characters
Bullet
Using [Bullet] type
Characters
Control
Captivated
With [Captivated] effect.
Captivated
Control
Cannot act. ATK -10%; grants an equal amount of ATK to Anjo Nala.
Daze
With [Daze] effect.
Daze
Control
Cannot act.
Characters
Disarm
With [Disarm] effect.
Disarm
Control
Cannot cast Attack-type incantations.
Freeze
With [Freeze] effect.
Freeze
Control
Cannot act. Dispels the effect after taking Mental DMG attack.
Characters
Nightmare
With [Nightmare] effect.
Nightmare
Control
Cannot act. Dispels the effect after taking any attack.
Petrify
With [Petrify] effect.
Petrify
Control
Cannot act. Dispels the effect after taking Reality DMG attack.
Characters
Seal
With [Seal] effect.
Seal
Control
Cannot use Ultimate.
Characters
Silence
With [Silence] effect.
Silence
Control
Cannot use Buff, Debuff, Heal, or Counter Incantations.
Counter
With [Counter] skill.
Characters
Debuff
With [Debuff] effects.
Stats Down
Increase/decrease attributes of enemy.
Characters
Blind
Inflict [Blind] effect.
Blind
Neg Status
DMG Bonus -30% when attacking 1 target.
Characters
Burn
Inflict [Burn] effect.
Burn
Neg Status
Healing Taken -15% (unstackable). At the end of the round, takes (the holder’s ATK x4%) Genesis DMG (stackable up to 30 times, multiple stacks of [Burn] is regarded as 1 [Neg Status], removes 50% of the stacks when triggered).
Confusion
Inflict [Confusion] effect.
Confusion
Neg Status
Critical Resist 25% (can stack; each stack is timed independently).
Characters
Corrode
Inflict [Corrode] effect.
Corrode
Neg Status
When a round ends, takes Genesis DMG based on the carrier’s current HP.
Characters
Fracture
Inflict [Fracture I] effect.
Fracture I
Neg Status
When attacked, takes additional (the user’s ATK x20%) Genesis DMG.
Characters
Mis-aim
Inflict [Mis-aim] effect.
Mis-aim
Neg Status
DMG Bonus -30% when attacking multiple targets.
Characters
Nasty Wound
Inflict [Nasty Wound] effect.
Nasty Wound
Neg Status
Healing Taken -50%.
Characters
Paralyze
Inflict [Paralyze] effect.
Paralyze
Neg Status
When there are 2 stacks, turns into [Daze] status or extends the duration of existing [Daze] status for 1 round.
Daze
Control
Cannot act.
Daze
Control
Cannot act.
Characters
Poison
Inflict [Poison] effect.
Poison
Neg Status
At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
Characters
Scared
Inflict [Scared] effect.
Scared
Neg Status
Increases Mental DMG taken by 25% (-1 stack after triggering).
Terror
Inflict [Terror] effect.
Terror
Neg Status
When a round ends, Moxie -1.
Characters
Vulnerability
Inflict [Vulnerability] effect.
Vulnerability
Neg Status
When attacked, DMG Taken Reduction -25% (-1 stack after trigger).
Characters
Weakness
Inflict [Weakness] effect.
Weakness
Neg Status
DMG Bonus -25% when attacking (reduced by 1 stack on trigger).
Characters
Dispel
Dispel effects from enemy.
Stats Up, Pos Status
Remove [Stats Up], [Pos Status].
Characters
Counter
Remove [Counter] status.
Characters
Dodge
Non-Ultimate Reality (Concealment)
With [Concealment] effect.
Concealment
Pos Status
Dodges Reality DMG dealt by non-Ultimate attacks.
Characters
Non-Ultimate
Characters
Empower Incantation
With [Empower Incantation I] / [Empower Incantation II] effect.
Empower Incantation I
Pos Status
When a round begins, a random incantation gains +1 star.
Empower Incantation II
Pos Status
When a round begins, 2 random incantations gain +1 star.
Characters
Follow-up attack
Have Follow-up attacks.
Characters
Force Field
Have [Force Field] skill effect.
Force Field
The holder is granting effects to the relevant characters. Disappears on death.
Characters
Heal
With [Heal] skill.
Characters
Immunity
With [Immunity] effect.
Immunity
Pos Status
Immune to [Stats Down], [Neg Status], and [Control] statuses.
Impromptu
With [Impromptu] effect.
Characters
Moxie
Gain
Grant Moxie to self or allies.
Characters
Drain
Reduce Moxie of enemies.
Characters
Lock (Disconcert)
With [Disconcert] effect.
Disconcert
Neg Status
Cannot gain Moxie.
Store
Store overflow Moxie.
Characters
Position
Buff allies based on their position.
Characters
Precast Incantation
With [Precast Incantation] card.
Precast Incantation
A [Precast Incantation] is regarded as an incantation of the same name. At the end of the round, all unused [Precast Incantation] are removed.
Characters
Purify
Purify [Stats Down], [Neg Status], or [Control] effects from ally.
Characters
Rank up
With [Rank Up] effect.
Rank Up
Pos Status
When the incantation is subject to rank calculations, its rank is increased by an extra 1 (the incantation’s inherent effects are unaffected).
Characters
Revive
Revive allies.
Characters
Share DMG Taken
Share DMG Taken with allies.
Characters
Shield
Have create [Shield] skills.
Characters
Shifting
Change the position of the characters in battle.
Characters
Taunt
With [Taunt] effect.
Taunt
Counter
Draws the enemy’s attention. When taking certain attacks, becomes the priority of the attacks.