Character Archetype / Trait

Notice!

The data is continuously updated, and the following content may not be final.

Array

Have [Array]

Array

Battlefield effect. Continuously affects characters on the field (only one type of array can exist at a time, whether on the allied or enemy side).
skill effect.

Buff

With [Buff] effects.

Stats Up

Increasing attributes.

Pos Status

Provide special status, increase attributes.

Bullet

Using [Bullet] type

Control

Captivated

With [Captivated]

Captivated

Control

Cannot act. ATK -10%; grants an equal amount of ATK to Anjo Nala.
effect.

Daze

With [Daze]

Daze

Control

Cannot act.
effect.

Disarm

With [Disarm]

Disarm

Control

Cannot cast Attack-type incantations.
effect.

Freeze

With [Freeze]

Freeze

Control

Cannot act. Dispels the effect after taking Mental DMG attack.
effect.

Nightmare

With [Nightmare]

Nightmare

Control

Cannot act. Dispels the effect after taking any attack.
effect.

Petrify

With [Petrify]

Petrify

Control

Cannot act. Dispels the effect after taking Reality DMG attack.
effect.

Seal

With [Seal]

Seal

Control

Cannot use Ultimate.
effect.

Silence

With [Silence]

Silence

Control

Cannot use Buff, Debuff, Heal, or Counter Incantations.
effect.

Counter

With [Counter] skill.

Debuff

With [Debuff] effects.

Stats Down

Increase/decrease attributes of enemy.

Blind

Inflict [Blind]

Blind

Neg Status

DMG Bonus -30% when attacking 1 target.
effect.

Burn

Inflict [Burn]

Burn

Neg Status

Healing Taken -15% (unstackable). At the end of the round, takes (the holder’s ATK x4%) Genesis DMG (stackable up to 30 times, multiple stacks of [Burn] is regarded as 1 [Neg Status], removes 50% of the stacks when triggered).
effect.

Confusion

Inflict [Confusion]

Confusion

Neg Status

Critical Resist 25% (can stack; each stack is timed independently).
effect.

Corrode

Inflict [Corrode]

Corrode

Neg Status

When a round ends, takes Genesis DMG based on the carrier’s current HP.
effect.

Fracture

Inflict [Fracture I]

Fracture I

Neg Status

When attacked, takes additional (the user’s ATK x20%) Genesis DMG.
effect.

Mis-aim

Inflict [Mis-aim]

Mis-aim

Neg Status

DMG Bonus -30% when attacking multiple targets.
effect.

Nasty Wound

Inflict [Nasty Wound]

Nasty Wound

Neg Status

Healing Taken -50%.
effect.

Paralyze

Inflict [Paralyze]

Paralyze

Neg Status

When there are 2 stacks, turns into [Daze]

Daze

Control

Cannot act.
status or extends the duration of existing [Daze]

Daze

Control

Cannot act.
status for 1 round.
effect.

Poison

Inflict [Poison]

Poison

Neg Status

At the end of a round, takes Genesis DMG based on the casters ATK. Can stack.
effect.

Scared

Inflict [Scared]

Scared

Neg Status

Increases Mental DMG taken by 25% (-1 stack after triggering).
effect.

Terror

Inflict [Terror]

Terror

Neg Status

When a round ends, Moxie -1.
effect.

Vulnerability

Inflict [Vulnerability]

Vulnerability

Neg Status

When attacked, DMG Taken Reduction -25% (-1 stack after trigger).
effect.

Weakness

Inflict [Weakness]

Weakness

Neg Status

DMG Bonus -25% when attacking (reduced by 1 stack on trigger).
effect.

Dispel

Dispel effects from enemy.

Stats Up, Pos Status

Remove [Stats Up], [Pos Status].

Counter

Remove [Counter] status.

Dodge

Non-Ultimate Reality (Concealment)

With [Concealment]

Concealment

Pos Status

Dodges Reality DMG dealt by non-Ultimate attacks.
effect.

Non-Ultimate

Empower Incantation

With [Empower Incantation I]

Empower Incantation I

Pos Status

When a round begins, a random incantation gains +1 star.
/ [Empower Incantation II]

Empower Incantation II

Pos Status

When a round begins, 2 random incantations gain +1 star.
effect.

Follow-up attack

Have Follow-up attacks.

Force Field

Have [Force Field]

Force Field

The holder is granting effects to the relevant characters. Disappears on death.
skill effect.

Heal

With [Heal] skill.

Immunity

With [Immunity]

Immunity

Pos Status

Immune to [Stats Down], [Neg Status], and [Control] statuses.
effect.

Impromptu

With [Impromptu] effect.

Moxie

Gain

Grant Moxie to self or allies.

Drain

Reduce Moxie of enemies.

Lock (Disconcert)

With [Disconcert]

Disconcert

Neg Status

Cannot gain Moxie.
effect.

Store

Store overflow Moxie.

Position

Buff allies based on their position.

Precast Incantation

With [Precast Incantation]

Precast Incantation

A [Precast Incantation] is regarded as an incantation of the same name. At the end of the round, all unused [Precast Incantation] are removed.
card.

Purify

Purify [Stats Down], [Neg Status], or [Control] effects from ally.

Rank up

With [Rank Up]

Rank Up

Pos Status

When the incantation is subject to rank calculations, its rank is increased by an extra 1 (the incantation’s inherent effects are unaffected).
effect.

Revive

Revive allies.

Share DMG Taken

Share DMG Taken with allies.

Shield

Have create [Shield] skills.

Shifting

Change the position of the characters in battle.

Taunt

With [Taunt]

Taunt

Counter

Draws the enemy’s attention. When taking certain attacks, becomes the priority of the attacks.
effect.